Station XX-15332 · no signal
[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.73:10300 checked 9d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,332
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sat 26 Sep, 14:47 UTC32d ago | M0.3▲rising | 2 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree runs a procedural map of size 3,700 with seed 1375732476, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [JP][PVE] UC-RUST | 3X | SkillTree?
3x gather is what [JP][PVE] UC-RUST | 3X | SkillTree runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [JP][PVE] UC-RUST | 3X | SkillTree right now?
A reading taken now finds [JP][PVE] UC-RUST | 3X | SkillTree offline; the most recent activity was 9 days 12 hours ago.
How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?
On player hours for the past week, [JP][PVE] UC-RUST | 3X | SkillTree sits at #15,332, which puts it inside the top 69% of every ranked server.
Server details
How reliably does [JP][PVE] UC-RUST | 3X | SkillTree stay online?
[JP][PVE] UC-RUST | 3X | SkillTree is down at the moment; the last recorded contact was 9 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [JP][PVE] UC-RUST | 3X | SkillTree hosted?
No region tag comes from [JP][PVE] UC-RUST | 3X | SkillTree, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.140.128.73:10300.
What build of Rust does [JP][PVE] UC-RUST | 3X | SkillTree use?
Rust network protocol 2634 and build 167781 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [JP][PVE] UC-RUST | 3X | SkillTree?
The recent wipes averaged a busiest count of 2 players. 10 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does [JP][PVE] UC-RUST | 3X | SkillTree run its wipes?
Too few wipes of [JP][PVE] UC-RUST | 3X | SkillTree are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 16 hours.
Server tags
What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?
Tags published by [JP][PVE] UC-RUST | 3X | SkillTree and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [JP][PVE] UC-RUST | 3X | SkillTree appear?
The Rust Server Trends lists that take in [JP][PVE] UC-RUST | 3X | SkillTree are: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Join the server
How do you connect to [JP][PVE] UC-RUST | 3X | SkillTree?
To join, enter client.connect 45.140.128.73:10300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://u-channel.net is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
