Rust Server TrendsSeismic network · station log
Recording Stations11,793 Players79,700 Active3,567 Wipes · 3 h247 48 h

Station XX-15927 · no signal

GOC PVP 3Days War

Offline 45.140.128.123:11100 checked 27d ago

moddedoxide
Connect
Players now
0/ 60
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,927
top 69%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15927 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 60 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
39/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
86/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
32/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
86/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
309/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GOC PVP 3Days War?

GOC PVP 3Days War runs a procedural map of size 3,500 with seed 715048, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on GOC PVP 3Days War?

The name of GOC PVP 3Days War gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on GOC PVP 3Days War right now?

No players are recorded on GOC PVP 3Days War at this moment; it is offline, and the last sighting was 27 days 19 hours ago.

How does GOC PVP 3Days War rank against other Rust servers?

On player hours for the past week, GOC PVP 3Days War sits at #15,927, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does GOC PVP 3Days War stay online?

No contact with GOC PVP 3Days War right now, and the last recorded contact was 27 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Where in the world is GOC PVP 3Days War hosted?

No region is published by GOC PVP 3Days War. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 45.140.128.123:11100.

Which Rust version is GOC PVP 3Days War running?

GOC PVP 3Days War is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does GOC PVP 3Days War wipe, and on which days?

Too few wipes of GOC PVP 3Days War are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 51 days 7 hours.

Lists and tags

What do the server tags on GOC PVP 3Days War mean?

These are the tags GOC PVP 3Days War publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GOC PVP 3Days War appear?

You will find GOC PVP 3Days War on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to GOC PVP 3Days War?

To join, enter client.connect 45.140.128.123:11100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://x.com/game_of_changer.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp60
Max players Slots: 60.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.