Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station XX-15489 · no signal

3RDM Farm Island v6.10 TEST

Offline 45.139.78.188:28015 checked 16d ago

moddedcarbon
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,489
top 71%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15489 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 12:29 UTC18d ago M0.0rising 1 – running 0
Wed 7 Oct, 18:37 UTC21d ago M0.0rising 1 held half 2.7 days 0
Wed 7 Oct, 08:46 UTC21d ago M0.0rising 1 – 0.4 days 0
Tue 6 Oct, 13:33 UTC22d ago M0.0rising 1 – 0.8 days 0
Sun 4 Oct, 13:24 UTC24d ago M0.8rising 7 held half 2 days 0
Fri 2 Oct, 04:53 UTC26d ago M0.0rising 1 held half 2.4 days 0
Thu 1 Oct, 21:45 UTC FW27d ago M0.0rising 1 – 0.3 days 0
Thu 1 Oct, 15:37 UTC27d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 12:42 UTC29d ago M0.3rising 2 – 2.1 days 0
Mon 28 Sep, 09:31 UTC30d ago M0.3rising 2 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 3RDM Farm Island v6.10 TEST?

3RDM Farm Island v6.10 TEST runs a procedural map of size 3,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on 3RDM Farm Island v6.10 TEST?

You will find no gather rate in the name of 3RDM Farm Island v6.10 TEST. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on 3RDM Farm Island v6.10 TEST?

No players are recorded on 3RDM Farm Island v6.10 TEST at this moment; it is offline, and the last sighting was 16 days 6 hours ago.

How does 3RDM Farm Island v6.10 TEST rank against other Rust servers?

The last seven days of player hours place 3RDM Farm Island v6.10 TEST at #15,489, in the top 71% of all ranked servers.

Server details

How reliably does 3RDM Farm Island v6.10 TEST stay online?

3RDM Farm Island v6.10 TEST is down at the moment; the last recorded contact was 16 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is 3RDM Farm Island v6.10 TEST hosted?

Nothing about a region comes from 3RDM Farm Island v6.10 TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.139.78.188:28015.

Which Rust version is 3RDM Farm Island v6.10 TEST running?

Rust network protocol 2634 and build 166494 on Linux is what 3RDM Farm Island v6.10 TEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 3RDM Farm Island v6.10 TEST?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 24 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does 3RDM Farm Island v6.10 TEST wipe, and on which days?

There is no next wipe to predict at 3RDM Farm Island v6.10 TEST, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 12 hours.

Tags

What do the server tags on 3RDM Farm Island v6.10 TEST mean?

These are the tags 3RDM Farm Island v6.10 TEST publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 3RDM Farm Island v6.10 TEST appear?

You will find 3RDM Farm Island v6.10 TEST on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to 3RDM Farm Island v6.10 TEST?

Enter client.connect 45.139.78.188:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.