Station XX-11723 · recording
Waldcamper PVE
Online 45.138.48.98:28040 checked 14m ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,723
- top 53%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 13:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Waldcamper PVE?
The procedural map on Waldcamper PVE is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Waldcamper PVE?
You will find no gather rate in the name of Waldcamper PVE. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Waldcamper PVE?
A reading taken now shows 0 players on Waldcamper PVE, which has 60 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 12:00 UTC, averaging 1 players.
How does Waldcamper PVE rank against other Rust servers?
Over the last seven days, Waldcamper PVE recorded enough player hours to reach #11,723 worldwide, placing it in the top 53% of all ranked servers.
Server details
How reliably does Waldcamper PVE stay online?
Waldcamper PVE is up at the moment. The uptime it reports puts its last restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Waldcamper PVE hold a steady tick rate?
Across the last 48 hours it averaged 21 server fps, with a floor of 6. At its highest, it carried 179,729 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,806 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Waldcamper PVE hosted?
Nothing about a region comes from Waldcamper PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.138.48.98:28040 is the address it uses.
What build of Rust does Waldcamper PVE use?
On Windows, Waldcamper PVE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Waldcamper PVE?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 3 hours after the wipe.
How often does Waldcamper PVE wipe, and on which days?
At the force wipe each month Waldcamper PVE wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours is how long the current world has been running.
Tags
What do the server tags on Waldcamper PVE mean?
These are the tags Waldcamper PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): Slots: 60; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Waldcamper PVE appear?
You will find Waldcamper PVE on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Waldcamper PVE?
You can connect by pressing F1 in Rust and typing client.connect 45.138.48.98:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
