Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station XX-·· · no signal

My Oxide Server

Offline 45.136.175.106:28017 checked 45d ago

modded
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
–
score 0
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-·· · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
168/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
49/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Oxide Server?

My Oxide Server uses a procedural map, which the game generates.

Which settings and rules apply on My Oxide Server?

No gather rate appears in the name of My Oxide Server. The group limit is not published. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Oxide Server right now?

No players are recorded on My Oxide Server at this moment; it is offline, and the last sighting was 45 days 21 hours ago.

Operator and location

How reliably does My Oxide Server stay online?

As recorded now, My Oxide Server is not reachable, the last contact having been 45 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Oxide Server hosted?

Nothing about a region comes from My Oxide Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.136.175.106:28017.

What build of Rust does My Oxide Server use?

On Windows, My Oxide Server runs Rust network protocol 2000. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does My Oxide Server run its wipes?

The rhythm of My Oxide Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Oxide Server mean?

These are the tags My Oxide Server publishes for the browser to read: mp10 (Max players): The server has 10 slots; v2000 (Protocol): Your game needs to be on protocol 2000 to join; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h94936382 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Oxide Server appear?

You will find My Oxide Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

How to join

How do you connect to My Oxide Server?

Enter client.connect 45.136.175.106:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp10,v2000,h94936382,stok

Game

mp10
Max players The server has 10 slots.
v2000
Protocol Your game needs to be on protocol 2000 to join.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h94936382
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.