Station XX-6752 · no signal
STALKER PvE
Offline 45.134.12.244:28015 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #6,752
- top 30%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:28 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on STALKER PvE?
No gather rate appears in the name of STALKER PvE. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
How many players are recorded on STALKER PvE right now?
No players are recorded on STALKER PvE at this moment; it is offline, and the last sighting was 5 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
How does STALKER PvE rank against other Rust servers?
Over the last seven days, STALKER PvE recorded enough player hours to reach #6,752 worldwide, placing it in the top 30% of all ranked servers.
Server details
How reliably does STALKER PvE stay online?
As recorded now, STALKER PvE is not reachable, the last contact having been 5 days 11 hours ago. 22 of 168 hours in the last 7 full days were up time, 13% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
Where in the world is STALKER PvE hosted?
A region is not published by STALKER PvE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 45.134.12.244:28015 is the address it uses.
What build of Rust does STALKER PvE use?
STALKER PvE is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on STALKER PvE?
1 players, on average, was the busiest crowd at its recent wipes. 14 hours after the latest wipe, the crowd peaked.
On what timetable does STALKER PvE run its wipes?
On record so far are too few of STALKER PvE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 23 hours.
Lists and tags
What do the server tags on STALKER PvE mean?
The game's server browser reads the tags STALKER PvE publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does STALKER PvE appear?
The Rust Server Trends lists that take in STALKER PvE are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto STALKER PvE?
To join, enter client.connect 45.134.12.244:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.