Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players42,593 Active2,893 Wipes · 3 h102 48 h

Station XX-12919 · no signal

IKS[211 Devblog]

Offline 45.13.186.161:27015 checked 15d ago

modded
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,919
top 60%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12919 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
21/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
45/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
95/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on IKS[211 Devblog]?

No gather rate appears in the name of IKS[211 Devblog]. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on IKS[211 Devblog]?

No players are recorded on IKS[211 Devblog] at this moment; it is offline, and the last sighting was 15 days 8 hours ago.

How does IKS[211 Devblog] rank against other Rust servers?

On player hours for the past week, IKS[211 Devblog] sits at #12,919, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does IKS[211 Devblog] stay online?

As recorded now, IKS[211 Devblog] is not reachable, the last contact having been 15 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 14 October 2026 is when Rust Server Trends first recorded it.

Where in the world is IKS[211 Devblog] hosted?

A region is not published by IKS[211 Devblog]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.13.186.161:27015.

What build of Rust does IKS[211 Devblog] use?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does IKS[211 Devblog] wipe, and on which days?

On record so far are too few of IKS[211 Devblog]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 17 days 6 hours.

Server tags

What do the server tags on IKS[211 Devblog] mean?

Tags published by IKS[211 Devblog] and read by the game's server browser include mp10 (Max players): 10 slots are available; v2164 (Protocol): Game protocol 2164: to join, your game must match this version; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hb68d7370 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IKS[211 Devblog] appear?

The Rust Server Trends lists that take in IKS[211 Devblog] are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

How to join

What steps get you onto IKS[211 Devblog]?

To join, enter client.connect 45.13.186.161:27015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are available.
v2164
Protocol Game protocol 2164: to join, your game must match this version.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

hb68d7370
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.