Station XX-15828 · no signal
TT vil L2L2
Offline 45.124.213.24:28080 checked 19d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,828
- top 72%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 03:04 UTC29d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 28 Sep, 16:35 UTC29d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Sun 27 Sep, 10:42 UTC31d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Tue 22 Sep, 13:34 UTC35d ago | M0.0▲rising | 1 | halved by day 1 | 4.9 days | 0 | |
| Sun 20 Sep, 17:57 UTC37d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Sun 20 Sep, 03:21 UTC38d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Fri 18 Sep, 06:54 UTC40d ago | M0.0▲rising | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TT vil L2L2?
Generated by the game, the map on TT vil L2L2 is procedural, size 4,096 with seed 720022919. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TT vil L2L2?
No gather rate appears in the name of TT vil L2L2. 16 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on TT vil L2L2?
No players are recorded on TT vil L2L2 at this moment; it is offline, and the last sighting was 19 days ago.
How does TT vil L2L2 rank against other Rust servers?
The last seven days of player hours place TT vil L2L2 at #15,828, in the top 72% of all ranked servers.
Server details
How reliably does TT vil L2L2 stay online?
TT vil L2L2 is down at the moment; the last recorded contact was 19 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does TT vil L2L2 run from?
A region is not published by TT vil L2L2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.124.213.24:28080.
What build of Rust does TT vil L2L2 use?
Rust network protocol 2634 and build 166054 on Windows is what TT vil L2L2 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on TT vil L2L2?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does TT vil L2L2 wipe, and on which days?
There is no next wipe to predict at TT vil L2L2, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 6 hours.
Server tags
What do the server tags on TT vil L2L2 mean?
These are the tags TT vil L2L2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166054 (Build): It runs game build 166054; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TT vil L2L2 appear?
The Rust Server Trends lists that take in TT vil L2L2 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto TT vil L2L2?
You can connect by pressing F1 in Rust and typing client.connect 45.124.213.24:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.