Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players74,551 Active3,731 Wipes · 3 h139 48 h

Station XX-15828 · no signal

TT vil L2L2

Offline 45.124.213.24:28080 checked 19d ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,828
top 72%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15828 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 03:04 UTC29d ago M0.0rising 1 – running 0
Mon 28 Sep, 16:35 UTC29d ago M0.0rising 1 – 0.4 days 0
Sun 27 Sep, 10:42 UTC31d ago M0.0rising 1 – 1.2 days 0
Tue 22 Sep, 13:34 UTC35d ago M0.0rising 1 halved by day 1 4.9 days 0
Sun 20 Sep, 17:57 UTC37d ago M0.0rising 1 – 1.8 days 0
Sun 20 Sep, 03:21 UTC38d ago M0.0rising 1 – 0.6 days 0
Fri 18 Sep, 06:54 UTC40d ago M0.0rising 1 – 1.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
169/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
152/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
134/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
47/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TT vil L2L2?

Generated by the game, the map on TT vil L2L2 is procedural, size 4,096 with seed 720022919. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on TT vil L2L2?

No gather rate appears in the name of TT vil L2L2. 16 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on TT vil L2L2?

No players are recorded on TT vil L2L2 at this moment; it is offline, and the last sighting was 19 days ago.

How does TT vil L2L2 rank against other Rust servers?

The last seven days of player hours place TT vil L2L2 at #15,828, in the top 72% of all ranked servers.

Server details

How reliably does TT vil L2L2 stay online?

TT vil L2L2 is down at the moment; the last recorded contact was 19 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does TT vil L2L2 run from?

A region is not published by TT vil L2L2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.124.213.24:28080.

What build of Rust does TT vil L2L2 use?

Rust network protocol 2634 and build 166054 on Windows is what TT vil L2L2 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on TT vil L2L2?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does TT vil L2L2 wipe, and on which days?

There is no next wipe to predict at TT vil L2L2, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 6 hours.

Server tags

What do the server tags on TT vil L2L2 mean?

These are the tags TT vil L2L2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166054 (Build): It runs game build 166054; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TT vil L2L2 appear?

The Rust Server Trends lists that take in TT vil L2L2 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto TT vil L2L2?

You can connect by pressing F1 in Rust and typing client.connect 45.124.213.24:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166054,ts16,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players The server has 5 slots.
ts16
Group limit The team limit is 16.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166054
Build It runs game build 166054.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.