Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-16869 · no signal

RealityMaratokFilm

Offline 45.11.95.88:11010 checked 29d ago

biweekly wipes vanillaoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,869
top 71%
Last wipe
40d ago
biweekly schedule
Next wipe
1d 8h
Fri 30 Oct, 14:46 UTC
Seismic record · station XX-16869 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:46 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 1d 8hFri 30 Oct, 14:46 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hFri 13 Nov, 14:46 UTC
  4. 29d 8hFri 27 Nov, 14:46 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hFri 11 Dec, 14:46 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 18 Sep, 14:46 UTC40d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
90/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 129 on average
10/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 91 on average
28/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 64 on average
21/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 61 on average
18/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 42 on average
34/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RealityMaratokFilm?

RealityMaratokFilm runs a procedural map of size 3,500 with seed 1232848431, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RealityMaratokFilm?

No gather rate appears in the name of RealityMaratokFilm. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on RealityMaratokFilm right now?

No players are recorded on RealityMaratokFilm at this moment; it is offline, and the last sighting was 29 days 13 hours ago.

How does RealityMaratokFilm rank against other Rust servers?

The last seven days of player hours place RealityMaratokFilm at #16,869, in the top 71% of all ranked servers.

Server details

How reliably does RealityMaratokFilm stay online?

RealityMaratokFilm is down at the moment; the last recorded contact was 29 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is RealityMaratokFilm hosted?

Nothing about a region comes from RealityMaratokFilm. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.11.95.88:11010.

Which Rust version is RealityMaratokFilm running?

Rust network protocol 2633 and build 165217 on Windows is what RealityMaratokFilm runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RealityMaratokFilm?

On average, the busiest point of its recent wipes drew 1 players. 46 hours into the latest wipe, the crowd reached its peak.

On what timetable does RealityMaratokFilm run its wipes?

Its schedule cannot be confirmed, as too few of RealityMaratokFilm's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 14:46 UTC. 40 days 15 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on RealityMaratokFilm mean?

The game's server browser reads the tags RealityMaratokFilm publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; oxidation (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RealityMaratokFilm appear?

These Rust Server Trends lists include RealityMaratokFilm: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to RealityMaratokFilm?

To join, enter client.connect 45.11.95.88:11010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/g3Ju7DvZhF.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^b,^v,gmrust,cs165217,ts8,^o,oxidation

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Other

oxidation
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.