Station XX-13893 · no signal
Rust Progression - Local Beginner Test
Offline 43.252.113.156:28015 checked 24d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,893
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Progression - Local Beginner Test?
A procedural map runs on Rust Progression - Local Beginner Test, generated by the game.
Which settings and rules apply on Rust Progression - Local Beginner Test?
No gather rate appears in the name of Rust Progression - Local Beginner Test. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Rust Progression - Local Beginner Test?
No players are recorded on Rust Progression - Local Beginner Test at this moment; it is offline, and the last sighting was 24 days 23 hours ago.
How does Rust Progression - Local Beginner Test rank against other Rust servers?
On player hours for the past week, Rust Progression - Local Beginner Test sits at #13,893, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does Rust Progression - Local Beginner Test stay online?
As recorded now, Rust Progression - Local Beginner Test is not reachable, the last contact having been 24 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Progression - Local Beginner Test run from?
No region is published by Rust Progression - Local Beginner Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 43.252.113.156:28015.
Which Rust version is Rust Progression - Local Beginner Test running?
On Windows, Rust Progression - Local Beginner Test runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Rust Progression - Local Beginner Test run its wipes?
Too few wipes of Rust Progression - Local Beginner Test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days.
Lists and tags
What do the server tags on Rust Progression - Local Beginner Test mean?
The game's server browser reads the tags Rust Progression - Local Beginner Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Progression - Local Beginner Test appear?
You will find Rust Progression - Local Beginner Test on the following Rust Server Trends lists: Beginner Rust servers: live trends and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Rust Progression - Local Beginner Test?
You can connect by pressing F1 in Rust and typing client.connect 43.252.113.156:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.