Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players47,205 Active2,988 Wipes · 3 h97 48 h

Station XX-15269 · recording

PPP-僵尸/突袭/事件/车队 非常不纯净PVE

Online 43.249.192.111:6037 checked 10m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 04:53 UTC18d ago M0.3rising 2 – running 0
Sat 10 Oct, 12:25 UTC19d ago M0.3rising 2 – 0.7 days 0
Tue 6 Oct, 12:52 UTC23d ago M0.3rising 3 halved by day 3 4 days 1
Tue 6 Oct, 01:37 UTC24d ago M0.5rising 3 – 0.5 days 0
Wed 23 Sep, 13:16 UTC36d ago M0.3rising 2 halved by day 8 12.5 days 0
Tue 22 Sep, 13:57 UTC37d ago M0.0rising 2 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 180 on average
127/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
4/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average
25/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 79 on average
53/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average
2/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 37 on average
40/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

The name of PPP-僵尸/突袭/事件/车队 非常不纯净PVE gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

0 of the 50 slots on PPP-僵尸/突袭/事件/车队 非常不纯净PVE are filled right now. The seven-day average for this server is 0 players.

How does PPP-僵尸/突袭/事件/车队 非常不纯净PVE rank against other Rust servers?

The last seven days of player hours place PPP-僵尸/突袭/事件/车队 非常不纯净PVE at #15,269, in the top 69% of all ranked servers.

Operator and location

How reliably does PPP-僵尸/突袭/事件/车队 非常不纯净PVE stay online?

As recorded now, PPP-僵尸/突袭/事件/车队 非常不纯净PVE is running. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Where in the world is PPP-僵尸/突袭/事件/车队 非常不纯净PVE hosted?

The name of PPP-僵尸/突袭/事件/车队 非常不纯净PVE points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 43.249.192.111:6037 is the address it uses.

What build of Rust does PPP-僵尸/突袭/事件/车队 非常不纯净PVE use?

On Linux, PPP-僵尸/突袭/事件/车队 非常不纯净PVE runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 5.5 in the wipes where it didn't hold.

On what timetable does PPP-僵尸/突袭/事件/车队 非常不纯净PVE run its wipes?

There is no next wipe to predict at PPP-僵尸/突袭/事件/车队 非常不纯净PVE, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 21 hours.

Tags

What do the server tags on PPP-僵尸/突袭/事件/车队 非常不纯净PVE mean?

These are the tags PPP-僵尸/突袭/事件/车队 非常不纯净PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PPP-僵尸/突袭/事件/车队 非常不纯净PVE appear?

The Rust Server Trends lists that take in PPP-僵尸/突袭/事件/车队 非常不纯净PVE are: Rust community servers without the side modes. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

Enter client.connect 43.249.192.111:6037 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.