Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players53,885 Active3,236 Wipes · 3 h139 48 h

Station XX-8973 · no signal

TEST COPY (update check)

Offline 42.114.93.106:28025 checked 5d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#8,973
top 40%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8973 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
129/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TEST COPY (update check)?

TEST COPY (update check) uses a procedural map, which the game generates.

Which settings and rules apply on TEST COPY (update check)?

You will find no gather rate in the name of TEST COPY (update check). The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on TEST COPY (update check) right now?

A reading taken now finds TEST COPY (update check) offline; the most recent activity was 5 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.

How does TEST COPY (update check) rank against other Rust servers?

Over the last seven days, TEST COPY (update check) recorded enough player hours to reach #8,973 worldwide, placing it in the top 40% of all ranked servers.

Server details

How reliably does TEST COPY (update check) stay online?

TEST COPY (update check) is down at the moment; the last recorded contact was 5 days 3 hours ago. It was up 5% of the time across the last 5 full days: 6 of 120 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Where in the world is TEST COPY (update check) hosted?

No region is published by TEST COPY (update check). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 42.114.93.106:28025.

Which Rust version is TEST COPY (update check) running?

Rust network protocol 2635 and build 168909 on Windows is what TEST COPY (update check) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does TEST COPY (update check) wipe, and on which days?

On record so far are too few of TEST COPY (update check)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on TEST COPY (update check) mean?

Tags published by TEST COPY (update check) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TEST COPY (update check) appear?

You will find TEST COPY (update check) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to TEST COPY (update check)?

To join, enter client.connect 42.114.93.106:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.