Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players52,540 Active3,337 Wipes · 3 h139 48 h

Station XX-15491 · no signal

ZA|TowerWars|10X

Offline 41.71.30.237:28015 checked 35d ago

10x moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA 10x - 27 Oct - Just wiped AF · groups of 8+ · 10x · 9 on average
15/ 50
Nexis ZA 10x - PVP | KITS | EVENTS AF · groups of 8+ · 10x · weekly · 1 on average
0/ 125
Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST AF · groups of 8+ · 3x · weekly · 4 on average
0/ 100
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 339 on average
213/ 300
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average
260/ 300
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 177 on average
267/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ZA|TowerWars|10X?

The procedural map on ZA|TowerWars|10X is size 3,500 with seed 9460, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ZA|TowerWars|10X?

10x gather is what ZA|TowerWars|10X runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on ZA|TowerWars|10X right now?

A reading taken now finds ZA|TowerWars|10X offline; the most recent activity was 35 days 5 hours ago.

How does ZA|TowerWars|10X rank against other Rust servers?

Over the last seven days, ZA|TowerWars|10X recorded enough player hours to reach #15,491 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does ZA|TowerWars|10X stay online?

As recorded now, ZA|TowerWars|10X is not reachable, the last contact having been 35 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does ZA|TowerWars|10X run from?

No region tag comes from ZA|TowerWars|10X, though the name points to Africa. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 41.71.30.237:28015 is the address it uses.

What build of Rust does ZA|TowerWars|10X use?

ZA|TowerWars|10X is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does ZA|TowerWars|10X run its wipes?

On record so far are too few of ZA|TowerWars|10X's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 46 days 6 hours.

Server tags

What do the server tags on ZA|TowerWars|10X mean?

The game's server browser reads the tags ZA|TowerWars|10X publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ZA|TowerWars|10X appear?

You will find ZA|TowerWars|10X on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How to join

How do you connect to ZA|TowerWars|10X?

You can connect by pressing F1 in Rust and typing client.connect 41.71.30.237:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.