Station XX-15490 · no signal
ZA|TowerWars|10X
Offline 41.71.30.198:28015 checked 38d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ZA|TowerWars|10X?
Generated by the game, the map on ZA|TowerWars|10X is procedural, size 3,500 with seed 9460. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on ZA|TowerWars|10X?
10x gather is what ZA|TowerWars|10X runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on ZA|TowerWars|10X right now?
A reading taken now finds ZA|TowerWars|10X offline; the most recent activity was 38 days 22 hours ago.
How does ZA|TowerWars|10X rank against other Rust servers?
On player hours for the past week, ZA|TowerWars|10X sits at #15,490, which puts it inside the top 70% of every ranked server.
Server details
How reliably does ZA|TowerWars|10X stay online?
ZA|TowerWars|10X is down at the moment; the last recorded contact was 38 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does ZA|TowerWars|10X run from?
No region tag comes from ZA|TowerWars|10X, though the name points to Africa. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 41.71.30.198:28015 is the address it uses.
Which Rust version is ZA|TowerWars|10X running?
Rust network protocol 2633 and build 163794 on Linux is what ZA|TowerWars|10X runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does ZA|TowerWars|10X wipe, and on which days?
The rhythm of ZA|TowerWars|10X cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 18 hours is how long the current world has been running.
Tags
What do the server tags on ZA|TowerWars|10X mean?
Tags published by ZA|TowerWars|10X and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ZA|TowerWars|10X appear?
You will find ZA|TowerWars|10X on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Join the server
How do you connect to ZA|TowerWars|10X?
Enter client.connect 41.71.30.198:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.