Rust Server TrendsSeismic network · station log
Recording Stations11,707 Players67,519 Active3,582 Wipes · 3 h108 48 h

Station XX-15490 · no signal

ZA|TowerWars|10X

Offline 41.71.30.198:28015 checked 38d ago

10x moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA 10x - 27 Oct - Just wiped AF · groups of 8+ · 10x · 10 on average
13/ 50
Nexis ZA 10x - PVP | KITS | EVENTS AF · groups of 8+ · 10x · weekly · 1 on average
0/ 125
Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST AF · groups of 8+ · 3x · weekly · 4 on average
5/ 100
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average
402/ 450
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average
58/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 178 on average
123/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ZA|TowerWars|10X?

Generated by the game, the map on ZA|TowerWars|10X is procedural, size 3,500 with seed 9460. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ZA|TowerWars|10X?

10x gather is what ZA|TowerWars|10X runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on ZA|TowerWars|10X right now?

A reading taken now finds ZA|TowerWars|10X offline; the most recent activity was 38 days 22 hours ago.

How does ZA|TowerWars|10X rank against other Rust servers?

On player hours for the past week, ZA|TowerWars|10X sits at #15,490, which puts it inside the top 70% of every ranked server.

Server details

How reliably does ZA|TowerWars|10X stay online?

ZA|TowerWars|10X is down at the moment; the last recorded contact was 38 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does ZA|TowerWars|10X run from?

No region tag comes from ZA|TowerWars|10X, though the name points to Africa. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 41.71.30.198:28015 is the address it uses.

Which Rust version is ZA|TowerWars|10X running?

Rust network protocol 2633 and build 163794 on Linux is what ZA|TowerWars|10X runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does ZA|TowerWars|10X wipe, and on which days?

The rhythm of ZA|TowerWars|10X cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 18 hours is how long the current world has been running.

Tags

What do the server tags on ZA|TowerWars|10X mean?

Tags published by ZA|TowerWars|10X and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ZA|TowerWars|10X appear?

You will find ZA|TowerWars|10X on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Join the server

How do you connect to ZA|TowerWars|10X?

Enter client.connect 41.71.30.198:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.