Station XX-14080 · no signal
NAM | Why Oh Why | Mindless Choas KOS allowed
Offline 41.63.239.4:28015 checked 2d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,080
- top 63%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 22.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 09:07 UTC2d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 15:58 UTC25d ago | M0.0▲rising | 1 | held half | 22.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on NAM | Why Oh Why | Mindless Choas KOS allowed?
Generated by the game, the map on NAM | Why Oh Why | Mindless Choas KOS allowed is procedural, size 4,500 with seed 13698755. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on NAM | Why Oh Why | Mindless Choas KOS allowed?
No gather rate appears in the name of NAM | Why Oh Why | Mindless Choas KOS allowed. No group limit is published. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on NAM | Why Oh Why | Mindless Choas KOS allowed right now?
NAM | Why Oh Why | Mindless Choas KOS allowed is not responding at this moment and is offline, last seen 2 days 6 hours ago. The seven-day average is 0 players, with a peak of 1.
How does NAM | Why Oh Why | Mindless Choas KOS allowed rank against other Rust servers?
On player hours for the past week, NAM | Why Oh Why | Mindless Choas KOS allowed sits at #14,080, which puts it inside the top 63% of every ranked server.
Server details
How reliably does NAM | Why Oh Why | Mindless Choas KOS allowed stay online?
As recorded now, NAM | Why Oh Why | Mindless Choas KOS allowed is not reachable, the last contact having been 2 days 6 hours ago. 10 of 168 hours in the last 7 full days were up time, 6% of the total. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does NAM | Why Oh Why | Mindless Choas KOS allowed run from?
A region is not published by NAM | Why Oh Why | Mindless Choas KOS allowed. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 41.63.239.4:28015.
Which Rust version is NAM | Why Oh Why | Mindless Choas KOS allowed running?
NAM | Why Oh Why | Mindless Choas KOS allowed is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on NAM | Why Oh Why | Mindless Choas KOS allowed?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does NAM | Why Oh Why | Mindless Choas KOS allowed wipe, and on which days?
The rhythm of NAM | Why Oh Why | Mindless Choas KOS allowed cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 2 days 14 hours.
Lists and tags
What do the server tags on NAM | Why Oh Why | Mindless Choas KOS allowed mean?
Tags published by NAM | Why Oh Why | Mindless Choas KOS allowed and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does NAM | Why Oh Why | Mindless Choas KOS allowed appear?
These Rust Server Trends lists include NAM | Why Oh Why | Mindless Choas KOS allowed: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
Connecting
How do you connect to NAM | Why Oh Why | Mindless Choas KOS allowed?
You can connect by pressing F1 in Rust and typing client.connect 41.63.239.4:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.