Station XX-14381 · no signal
oxide test server
Offline 41.45.44.230:28015 checked 7d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,381
- top 65%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on oxide test server?
oxide test server uses a procedural map, which the game generates.
Which settings and rules apply on oxide test server?
You will find no gather rate in the name of oxide test server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on oxide test server right now?
No players are recorded on oxide test server at this moment; it is offline, and the last sighting was 7 days 16 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does oxide test server rank against other Rust servers?
The last seven days of player hours place oxide test server at #14,381, in the top 65% of all ranked servers.
Server facts
How reliably does oxide test server stay online?
oxide test server is down at the moment; the last recorded contact was 7 days 16 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does oxide test server run from?
A region is not published by oxide test server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 41.45.44.230:28015.
Which Rust version is oxide test server running?
Rust network protocol 2634 and build 167781 on Windows is what oxide test server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does oxide test server run its wipes?
The rhythm of oxide test server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days.
Server tags
What do the server tags on oxide test server mean?
Tags published by oxide test server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does oxide test server appear?
The Rust Server Trends lists that take in oxide test server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to oxide test server?
To join, enter client.connect 41.45.44.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.