Station XX-15816 · no signal
OTCHO
Offline 41.109.197.57:28015 checked 18d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,816
- top 72%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #637 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OTCHO?
A procedural map runs on OTCHO, generated by the game.
Which settings and rules apply on OTCHO?
No gather rate appears in the name of OTCHO. The limit for a group is 4 players (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on OTCHO?
No players are recorded on OTCHO at this moment; it is offline, and the last sighting was 18 days 20 hours ago.
How does OTCHO rank against other Rust servers?
Over the last seven days, OTCHO recorded enough player hours to reach #15,816 worldwide, placing it in the top 72% of all ranked servers. Within quad, it places #637.
Server facts
How reliably does OTCHO stay online?
No contact with OTCHO right now, and the last recorded contact was 18 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does OTCHO run from?
Nothing about a region comes from OTCHO. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 41.109.197.57:28015.
What build of Rust does OTCHO use?
OTCHO is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does OTCHO run its wipes?
Too few wipes of OTCHO are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 11 hours.
Tags
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OTCHO appear?
The Rust Server Trends lists that take in OTCHO are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How to join
What steps get you onto OTCHO?
You can connect by pressing F1 in Rust and typing client.connect 41.109.197.57:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.