Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station NA-6851 · recording

[US] FANAJ PvPvE|Backpacks|Events|And More!

Online NA 40.160.34.174:1028 checked 9m ago

monthly wipes moddedoxide
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#6,851
top 31% · #1067 in NA
Last wipe
5d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6851 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
10.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 04:04 UTC5d ago M0.0rising 1 – running 0
Sat 3 Oct, 08:48 UTC25d ago M0.0rising 1 halved by day 1 19.8 days 0
Fri 2 Oct, 05:17 UTC26d ago M0.0rising 1 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] FANAJ PvPvE|Backpacks|Events|And More!?

Generated by the game, the map on [US] FANAJ PvPvE|Backpacks|Events|And More! is procedural, size 4,800 with seed 2147483647. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US] FANAJ PvPvE|Backpacks|Events|And More!?

The name of [US] FANAJ PvPvE|Backpacks|Events|And More! gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [US] FANAJ PvPvE|Backpacks|Events|And More!?

A reading taken now shows 0 players on [US] FANAJ PvPvE|Backpacks|Events|And More!, which has 60 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.

How does [US] FANAJ PvPvE|Backpacks|Events|And More! rank against other Rust servers?

The last seven days of player hours place [US] FANAJ PvPvE|Backpacks|Events|And More! at #6,851, in the top 31% of all ranked servers and #1,067 in North America.

Server facts

How reliably does [US] FANAJ PvPvE|Backpacks|Events|And More! stay online?

Right now, you can reach [US] FANAJ PvPvE|Backpacks|Events|And More!. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 154, or 92% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [US] FANAJ PvPvE|Backpacks|Events|And More! hold a steady tick rate?

Its average server fps over the last 48 hours was 57, and it never dropped below 35. The world held up to 146,051 entities at its peak, buildings and deployables included. Memory use peaked at 4,805 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US] FANAJ PvPvE|Backpacks|Events|And More! hosted?

With its NA tag, [US] FANAJ PvPvE|Backpacks|Events|And More! lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 40.160.34.174:1028.

What build of Rust does [US] FANAJ PvPvE|Backpacks|Events|And More! use?

On Linux, [US] FANAJ PvPvE|Backpacks|Events|And More! runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [US] FANAJ PvPvE|Backpacks|Events|And More!?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 15 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does [US] FANAJ PvPvE|Backpacks|Events|And More! run its wipes?

At the force wipe each month [US] FANAJ PvPvE|Backpacks|Events|And More! wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 5 days 18 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [US] FANAJ PvPvE|Backpacks|Events|And More! mean?

These are the tags [US] FANAJ PvPvE|Backpacks|Events|And More! publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] FANAJ PvPvE|Backpacks|Events|And More! appear?

The Rust Server Trends lists that take in [US] FANAJ PvPvE|Backpacks|Events|And More! are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connecting

What steps get you onto [US] FANAJ PvPvE|Backpacks|Events|And More!?

You can connect by pressing F1 in Rust and typing client.connect 40.160.34.174:1028 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/wYhd5Jej2g is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players The server has 60 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.