Rust Server TrendsSeismic network · station log
Recording Stations11,836 Players72,948 Active3,667 Wipes · 3 h218 48 h

Station NA-15326 · recording

RustedAK 2x |Solo/Duo/Trio|Loot+|

Online NA 40.160.31.206:30465 checked 9m ago

2x weekly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,326
top 69% · #1505 in NA
Last wipe
17d ago
weekly schedule
Next wipe
3d 9h
Sun 1 Nov, 22:38 UTC
Seismic record · station NA-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 22:38 UTC, in 3d 9h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average
25/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
2/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average
4/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 45 on average
41/ 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 30 on average
1/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustedAK 2x |Solo/Duo/Trio|Loot+|?

RustedAK 2x |Solo/Duo/Trio|Loot+| runs a procedural map of size 3,000 with seed 835642727, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustedAK 2x |Solo/Duo/Trio|Loot+|?

2x gather is what RustedAK 2x |Solo/Duo/Trio|Loot+| runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RustedAK 2x |Solo/Duo/Trio|Loot+|?

A reading taken now shows 0 players on RustedAK 2x |Solo/Duo/Trio|Loot+|, which has 100 slots. Averaged across the last seven days, the population was 0 players.

How does RustedAK 2x |Solo/Duo/Trio|Loot+| rank against other Rust servers?

RustedAK 2x |Solo/Duo/Trio|Loot+| is #1,505 in North America and #15,326 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does RustedAK 2x |Solo/Duo/Trio|Loot+| stay online?

As recorded now, RustedAK 2x |Solo/Duo/Trio|Loot+| is running. Going by the uptime figure it reports, it restarted about 15 days 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 October 2026 is when Rust Server Trends first recorded it.

How well does RustedAK 2x |Solo/Duo/Trio|Loot+| perform under load?

The 48-hour average is 114 server fps; 82 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,668. It reached a ceiling of 4,189 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RustedAK 2x |Solo/Duo/Trio|Loot+| hosted?

In North America RustedAK 2x |Solo/Duo/Trio|Loot+| lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 40.160.31.206:30465.

What build of Rust does RustedAK 2x |Solo/Duo/Trio|Loot+| use?

On Linux, RustedAK 2x |Solo/Duo/Trio|Loot+| runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does RustedAK 2x |Solo/Duo/Trio|Loot+| run its wipes?

An estimate from weekly: 7 days after its last wipe gives RustedAK 2x |Solo/Duo/Trio|Loot+|'s next wipe. The date of its next wipe is Sunday 1 November at 22:38 UTC. The present world dates from 17 days 14 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on RustedAK 2x |Solo/Duo/Trio|Loot+| mean?

These are the tags RustedAK 2x |Solo/Duo/Trio|Loot+| publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustedAK 2x |Solo/Duo/Trio|Loot+| appear?

The Rust Server Trends lists that take in RustedAK 2x |Solo/Duo/Trio|Loot+| are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How to join

What steps get you onto RustedAK 2x |Solo/Duo/Trio|Loot+|?

Enter client.connect 40.160.31.206:30465 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/5FQYdWh2B9.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.