Station XX-15373 · no signal
onegrid test (private)
Offline 40.136.241.179:28215 checked 3d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 01:18 UTC3d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on onegrid test (private)?
You will find no gather rate in the name of onegrid test (private). The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on onegrid test (private)?
No players are recorded on onegrid test (private) at this moment; it is offline, and the last sighting was 3 days 17 hours ago. The population averaged 0 players over the past week.
How does onegrid test (private) rank against other Rust servers?
On player hours for the past week, onegrid test (private) sits at #15,373, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does onegrid test (private) stay online?
onegrid test (private) is down at the moment; the last recorded contact was 3 days 17 hours ago. 0 of 48 hours in the last 2 full days were up time, 0% of the total. 25 October 2026 is when Rust Server Trends first recorded it.
Which region does onegrid test (private) run from?
A region is not published by onegrid test (private). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 40.136.241.179:28215.
Which Rust version is onegrid test (private) running?
Rust network protocol 2635 and build 168909 on Linux is what onegrid test (private) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on onegrid test (private)?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does onegrid test (private) wipe, and on which days?
The rhythm of onegrid test (private) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 17 hours is how long the current world has been running.
Server tags
What do the server tags on onegrid test (private) mean?
These are the tags onegrid test (private) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does onegrid test (private) appear?
These Rust Server Trends lists include onegrid test (private): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to onegrid test (private)?
Enter client.connect 40.136.241.179:28215 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.