Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station XX-471 · recording

Rusty Moose |US Monthly|

Online 4.182.220.38:27036 checked 10m ago

Connect
Players now
73/ 100
73% full
Motion · 24 h
M0.7rising
+6 players on the day
7-day average
60
peak 80
Rank
#471
top 2%
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-471 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
73of 100 slots
Motion · 24 h
M0.7rising+6 players
Sharpest hour
+10into Tue 19:00 UTC
Peak · 48 h
80most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
02040608002:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020002:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
80players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 16 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 16:08 UTC8h ago – – – – running 70
Mon 26 Oct, 22:58 UTC2d ago M1.4rising 80 – 1.7 days 52
Sun 25 Oct, 03:22 UTC3d ago M1.0rising 80 – 1.8 days 69

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
38/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
40/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 200 on average
499/ 525
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
20/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 153 on average
364/ 350
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rusty Moose |US Monthly|?

Rusty Moose |US Monthly| runs a procedural map of size 4,750 with seed 779028, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rusty Moose |US Monthly|?

No gather rate appears in the name of Rusty Moose |US Monthly|. It gives no group limit in its listing. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rusty Moose |US Monthly| right now?

A reading taken now shows 73 players on Rusty Moose |US Monthly|, which has 100 slots. Averaged across the last seven days the population was 60 players, reaching a peak of 80. The last 48 hours show their highest activity at 17:00 UTC, averaging 70 players.

How does Rusty Moose |US Monthly| rank against other Rust servers?

Over the last seven days, Rusty Moose |US Monthly| recorded enough player hours to reach #471 worldwide, placing it in the top 2% of all ranked servers.

Server details

How reliably does Rusty Moose |US Monthly| stay online?

Right now, you can reach Rusty Moose |US Monthly|. Going by the uptime figure it reports, it restarted about 6 hours ago. It was up 99% of the time across the last 4 full days: 95 of 96 hours. 24 October 2026 is when Rust Server Trends first recorded it.

How well does Rusty Moose |US Monthly| perform under load?

The 48-hour average is 200 server fps; 200 is the lowest observed. The world held up to 39,812 entities at its peak, buildings and deployables included. Its highest memory use was 1,987 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Rusty Moose |US Monthly| run from?

Its name points to North America, but Rusty Moose |US Monthly| publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 4.182.220.38:27036.

Which Rust version is Rusty Moose |US Monthly| running?

Rust network protocol 2635 on Linux is what Rusty Moose |US Monthly| runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rusty Moose |US Monthly|?

The recent wipes averaged a busiest count of 80 players. The peak on the most recent wipe came 16 hours after the wipe.

How often does Rusty Moose |US Monthly| wipe, and on which days?

There is no next wipe to predict at Rusty Moose |US Monthly|, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 hours is how long the current world has been running.

Tags

What do the server tags on Rusty Moose |US Monthly| mean?

The game's server browser reads the tags Rusty Moose |US Monthly| publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; v2635 (Protocol): Your game needs to be on protocol 2635 to join; ptrak (Networking): Network layer: RakNet, the standard for Rust; monthly (Monthly): Once a month it wipes, with the force wipe from Facepunch; vanilla (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; official (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; he7b1e1a9 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusty Moose |US Monthly| appear?

The Rust Server Trends lists that take in Rusty Moose |US Monthly| are: Rust community servers without the side modes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Join the server

What steps get you onto Rusty Moose |US Monthly|?

You can connect by pressing F1 in Rust and typing client.connect 4.182.220.38:27036 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://moose.gg.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,vanilla,he7b1e1a9,stok,gmrust

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
v2635
Protocol Your game needs to be on protocol 2635 to join.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Wipe schedule

monthly
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

vanilla
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Other

official
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
he7b1e1a9
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.