Rust Server TrendsSeismic network · station log
Recording Stations11,673 Players48,102 Active3,006 Wipes · 3 h99 48 h

Station XX-15916 · no signal

测试测试

Offline 39.144.114.140:20000 checked 27d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,916
top 69%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15916 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 180 on average
124/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
5/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average
23/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 79 on average
52/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average
2/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 37 on average
35/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 测试测试?

测试测试 uses a procedural map, which the game generates.

Which settings and rules apply on 测试测试?

The name of 测试测试 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on 测试测试?

测试测试 is not responding at this moment and is offline, last seen 27 days 20 hours ago.

How does 测试测试 rank against other Rust servers?

Over the last seven days, 测试测试 recorded enough player hours to reach #15,916 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does 测试测试 stay online?

As recorded now, 测试测试 is not reachable, the last contact having been 27 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 测试测试 run from?

The name of 测试测试 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 39.144.114.140:20000 is the address it uses.

Which Rust version is 测试测试 running?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does 测试测试 wipe, and on which days?

On record so far are too few of 测试测试's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 57 days 3 hours is how long the current world has been running.

Tags

What do the server tags on 测试测试 mean?

These are the tags 测试测试 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): Game build: 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 测试测试 appear?

These Rust Server Trends lists include 测试测试: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to 测试测试?

You can connect by pressing F1 in Rust and typing client.connect 39.144.114.140:20000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs162434
Build Game build: 162434.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.