Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players63,580 Active3,313 Wipes · 3 h197 48 h

Station XX-15835 · no signal

测试测试

Offline 39.144.114.139:20000 checked 21d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,835
top 72%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15835 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
131/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
0/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average
26/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 79 on average
44/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average
1/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 38 on average
26/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 测试测试?

The map on 测试测试 is procedural, produced by the game.

Which settings and rules apply on 测试测试?

You will find no gather rate in the name of 测试测试. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on 测试测试 right now?

测试测试 is not responding at this moment and is offline, last seen 21 days 3 hours ago.

How does 测试测试 rank against other Rust servers?

The last seven days of player hours place 测试测试 at #15,835, in the top 72% of all ranked servers.

Server facts

How reliably does 测试测试 stay online?

As recorded now, 测试测试 is not reachable, the last contact having been 21 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is 测试测试 hosted?

No region tag comes from 测试测试, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 39.144.114.139:20000 is the address it uses.

What build of Rust does 测试测试 use?

测试测试 is running Rust network protocol 2632 and build 162434 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does 测试测试 wipe, and on which days?

The rhythm of 测试测试 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 57 days.

Tags

What do the server tags on 测试测试 mean?

The game's server browser reads the tags 测试测试 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): It runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 测试测试 appear?

These Rust Server Trends lists include 测试测试: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto 测试测试?

To join, enter client.connect 39.144.114.139:20000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs162434
Build It runs game build 162434.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.