Rust Server TrendsSeismic network · station log
Recording Stations11,609 Players35,650 Active2,883 Wipes · 3 h59 48 h

Station XX-12219 · no signal

Local Rust EAC Off

Offline 38.95.111.252:10136 checked 23d ago

moddedcarbon
Connect
Players now
2/ 8
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,219
top 54%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12219 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
51/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local Rust EAC Off?

A procedural map runs on Local Rust EAC Off, generated by the game.

Which settings and rules apply on Local Rust EAC Off?

No gather rate appears in the name of Local Rust EAC Off. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Local Rust EAC Off right now?

A reading taken now finds Local Rust EAC Off offline; the most recent activity was 23 days 6 hours ago.

How does Local Rust EAC Off rank against other Rust servers?

The last seven days of player hours place Local Rust EAC Off at #12,219, in the top 54% of all ranked servers.

Server details

How reliably does Local Rust EAC Off stay online?

As recorded now, Local Rust EAC Off is not reachable, the last contact having been 23 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Local Rust EAC Off hosted?

No region is published by Local Rust EAC Off. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 38.95.111.252:10136.

Which Rust version is Local Rust EAC Off running?

On Windows, Local Rust EAC Off runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Local Rust EAC Off run its wipes?

Too few wipes of Local Rust EAC Off are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on Local Rust EAC Off mean?

The game's server browser reads the tags Local Rust EAC Off publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Rust EAC Off appear?

The Rust Server Trends lists that take in Local Rust EAC Off are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Local Rust EAC Off?

You can connect by pressing F1 in Rust and typing client.connect 38.95.111.252:10136 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players Slots: 8.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.