Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players32,056 Active2,785 Wipes · 3 h68 48 h

Station NA-4564 · recording

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight

Online NA 38.80.8.5:28015 checked 11m ago

3x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,564
top 20% · #779 in NA
Last wipe
6d ago
weekly schedule
Next wipe
12h
Thu 29 Oct, 18:04 UTC
Seismic record · station NA-4564 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:04 UTC, in 12h. Every Thursday at 18:04 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
80%else halves by day 5

Coming wipes

  1. 12hThu 29 Oct, 18:04 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 18:04 UTC
  4. 21d 12hThu 19 Nov, 18:04 UTC
  5. 28d 12hThu 26 Nov, 18:04 UTC
  6. 35d 13hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:04 UTC6d ago M0.6rising 4 – running 0
Thu 15 Oct, 18:05 UTC13d ago M0.5rising 3 halved by day 5 7 days 0
Thu 8 Oct, 18:04 UTC20d ago M0.5rising 3 held half 7 days 0
Thu 1 Oct, 18:56 UTC FW27d ago M0.6rising 4 held half 7 days 0
Thu 24 Sep, 18:05 UTC34d ago M0.3rising 2 held half 7 days 0
Thu 17 Sep, 18:05 UTC41d ago M0.8rising 6 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Upsurge Main | 3x Vanilla | 10/27 NA · groups of 12+ · 3x · weekly · 96 on average
70/ 170
[NA] Willjum's 3x Fridays NA · groups of 8+ · 3x · weekly · 8 on average
1/ 175
isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection NA · groups of 8+ · 3x · weekly · 2 on average
0/ 100
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 127 on average
253/ 265
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 122 on average
72/ 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
31/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs a procedural map of size 3,000 with seed 90996788, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

Its name points to a gather rate of 3x on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

A reading taken now shows 0 players on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, which has 60 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight rank against other Rust servers?

The last seven days of player hours place RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight at #4,564, in the top 20% of all ranked servers and #779 in North America.

Server facts

How reliably does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight stay online?

Right now, you can reach RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight. The uptime it reports puts its last restart about 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight perform under load?

Its average server fps over the last 48 hours was 194, and it never dropped below 119. At its highest, it carried 54,764 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,950 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight hosted?

The NA tag is how RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 38.80.8.5:28015.

What build of Rust does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight use?

On Linux, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

How often does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight wipe, and on which days?

The wipe rhythm at RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is every Thursday at 18:04 UTC. Thursday 29 October at 18:04 UTC is when its next wipe is due. 6 days 11 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight mean?

Tags published by RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): 60 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appear?

You will find RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight on the following Rust Server Trends lists: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Join the server

What steps get you onto RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

You can connect by pressing F1 in Rust and typing client.connect 38.80.8.5:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://playrustedroad.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode You'll find standard Rust survival here.
mp60
Max players 60 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.