Station XX-15318 · no signal
RustDev release-3 test (local only)
Offline 38.64.18.124:28515 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustDev release-3 test (local only)?
RustDev release-3 test (local only) uses a procedural map, which the game generates.
Which settings and rules apply on RustDev release-3 test (local only)?
You will find no gather rate in the name of RustDev release-3 test (local only). Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RustDev release-3 test (local only)?
No players are recorded on RustDev release-3 test (local only) at this moment; it is offline, and the last sighting was 6 days 21 hours ago. Averaged across the last seven days, the population was 0 players.
How does RustDev release-3 test (local only) rank against other Rust servers?
On player hours for the past week, RustDev release-3 test (local only) sits at #15,318, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does RustDev release-3 test (local only) stay online?
As recorded now, RustDev release-3 test (local only) is not reachable, the last contact having been 6 days 21 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Which region does RustDev release-3 test (local only) run from?
No region is published by RustDev release-3 test (local only). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 38.64.18.124:28515.
Which Rust version is RustDev release-3 test (local only) running?
RustDev release-3 test (local only) is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does RustDev release-3 test (local only) wipe, and on which days?
Too few wipes of RustDev release-3 test (local only) are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 15 hours.
Lists and tags
What do the server tags on RustDev release-3 test (local only) mean?
The game's server browser reads the tags RustDev release-3 test (local only) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustDev release-3 test (local only) appear?
The Rust Server Trends lists that take in RustDev release-3 test (local only) are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to RustDev release-3 test (local only)?
You can connect by pressing F1 in Rust and typing client.connect 38.64.18.124:28515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.