Station XX-15341 · no signal
RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 20 Oct, 01:09 UTC9d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustDev release-2 test (local only)?
The map on RustDev release-2 test (local only) is procedural, produced by the game.
Which settings and rules apply on RustDev release-2 test (local only)?
You will find no gather rate in the name of RustDev release-2 test (local only). The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RustDev release-2 test (local only)?
RustDev release-2 test (local only) is not responding at this moment and is offline, last seen 4 days 15 hours ago. Averaged across the last seven days, the population was 0 players.
How does RustDev release-2 test (local only) rank against other Rust servers?
Over the last seven days, RustDev release-2 test (local only) recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does RustDev release-2 test (local only) stay online?
No contact with RustDev release-2 test (local only) right now, and the last recorded contact was 4 days 15 hours ago. 13 of 168 hours in the last 7 full days were up time, 8% of the total. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustDev release-2 test (local only) hosted?
No region is published by RustDev release-2 test (local only). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 38.64.18.124:28415.
Which Rust version is RustDev release-2 test (local only) running?
RustDev release-2 test (local only) is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RustDev release-2 test (local only)?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does RustDev release-2 test (local only) run its wipes?
The rhythm of RustDev release-2 test (local only) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 17 days 19 hours.
Lists and tags
What do the server tags on RustDev release-2 test (local only) mean?
These are the tags RustDev release-2 test (local only) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustDev release-2 test (local only) appear?
You will find RustDev release-2 test (local only) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to RustDev release-2 test (local only)?
Enter client.connect 38.64.18.124:28415 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.