Rust Server TrendsSeismic network · station log
Recording Stations11,782 Players67,928 Active3,558 Wipes · 3 h196 48 h

Station XX-15318 · recording

Vast Rust - US | 2x Bi-Weekly Fridays |

Online 38.58.181.74:28015 checked 13m ago

2x moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123413:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 23:30 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304013:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 23:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 23:30 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
The Salt Mines (Official) Solo Only | 2x | NA · groups of 8+ · 2x · monthly · 1 on average
0/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
5/ 15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
3/ 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS NA · groups of 100+ · 1e+09x · weekly · 32 on average
14/ 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN NA · groups of 10+ · 1000x · weekly · 5 on average
2/ 200
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average
0/ 16
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Vast Rust - US | 2x Bi-Weekly Fridays |?

The procedural map on Vast Rust - US | 2x Bi-Weekly Fridays | is size 4,000 with seed 897176852, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Vast Rust - US | 2x Bi-Weekly Fridays |?

2x gather is what Vast Rust - US | 2x Bi-Weekly Fridays | runs, judging by its name. The group limit is 8 players, the game's default. In combat training mode, practice for aim and PvP, loot given out. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Vast Rust - US | 2x Bi-Weekly Fridays |?

At this moment, Vast Rust - US | 2x Bi-Weekly Fridays | records 0 players across 200 slots. The population averaged 0 players over the past week.

How does Vast Rust - US | 2x Bi-Weekly Fridays | rank against other Rust servers?

On player hours for the past week, Vast Rust - US | 2x Bi-Weekly Fridays | sits at #15,318, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Vast Rust - US | 2x Bi-Weekly Fridays | stay online?

Right now, you can reach Vast Rust - US | 2x Bi-Weekly Fridays |. Its reported uptime points to a restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.

How well does Vast Rust - US | 2x Bi-Weekly Fridays | perform under load?

The 48-hour average is 30 server fps; 30 is the lowest observed. At its highest, it carried 91,303 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,856 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Vast Rust - US | 2x Bi-Weekly Fridays | run from?

No region tag comes from Vast Rust - US | 2x Bi-Weekly Fridays |, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 38.58.181.74:28015.

Which Rust version is Vast Rust - US | 2x Bi-Weekly Fridays | running?

On Linux, Vast Rust - US | 2x Bi-Weekly Fridays | runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Vast Rust - US | 2x Bi-Weekly Fridays | wipe, and on which days?

The rhythm of Vast Rust - US | 2x Bi-Weekly Fridays | cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 37 hours.

Lists and tags

What do the server tags on Vast Rust - US | 2x Bi-Weekly Fridays | mean?

These are the tags Vast Rust - US | 2x Bi-Weekly Fridays | publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Vast Rust - US | 2x Bi-Weekly Fridays | appear?

The Rust Server Trends lists that take in Vast Rust - US | 2x Bi-Weekly Fridays | are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Join the server

What steps get you onto Vast Rust - US | 2x Bi-Weekly Fridays |?

Enter client.connect 38.58.181.74:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^d,^i,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.