Rust Server TrendsSeismic network · station log
Recording Stations11,648 Players32,263 Active2,789 Wipes · 3 h72 48 h

Station XX-12953 · no signal

Cross-Eyed Squiggy's x20

Offline 38.31.74.223:28015 checked 12d ago

20x quad weekly wipes moddedoxidepvesoftcore
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,953
top 60%
Last wipe
13d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 20:04 UTC
Seismic record · station XX-12953 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 60% of all ranked servers, and #561 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 20:04 UTC, in 15h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Cross-Eyed Squiggy's x20?

A procedural map runs on Cross-Eyed Squiggy's x20, generated by the game.

Which settings and rules apply on Cross-Eyed Squiggy's x20?

Going by its name, Cross-Eyed Squiggy's x20 runs 20x gather. 4 players is the most a group can hold (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Cross-Eyed Squiggy's x20 right now?

A reading taken now finds Cross-Eyed Squiggy's x20 offline; the most recent activity was 12 days 4 hours ago.

How does Cross-Eyed Squiggy's x20 rank against other Rust servers?

The last seven days of player hours place Cross-Eyed Squiggy's x20 at #12,953, in the top 60% of all ranked servers. It sits at #561 among quad servers.

Operator and location

How reliably does Cross-Eyed Squiggy's x20 stay online?

Cross-Eyed Squiggy's x20 is down at the moment; the last recorded contact was 12 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does Cross-Eyed Squiggy's x20 run from?

Nothing about a region comes from Cross-Eyed Squiggy's x20. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 38.31.74.223:28015.

What build of Rust does Cross-Eyed Squiggy's x20 use?

On Windows, Cross-Eyed Squiggy's x20 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Cross-Eyed Squiggy's x20 wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives Cross-Eyed Squiggy's x20's next wipe. The date of its next wipe is Thursday 29 October at 20:04 UTC. The present world dates from 13 days 8 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Cross-Eyed Squiggy's x20 mean?

These are the tags Cross-Eyed Squiggy's x20 publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Cross-Eyed Squiggy's x20 appear?

These Rust Server Trends lists include Cross-Eyed Squiggy's x20: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Join the server

What steps get you onto Cross-Eyed Squiggy's x20?

Enter client.connect 38.31.74.223:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^p,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp100
Max players Slots: 100.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.