Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h23 48 h

Station XX-10435 · recording

(GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree]

Online 38.158.145.57:28015 checked 2h ago

3x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,435
top 47%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10435 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct22 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 18:37 UTC10d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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[US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped NA · groups of 100+ · 3x · monthly · 36 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree]?

(GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree]?

3x gather is what (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] right now?

At this moment, (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] rank against other Rust servers?

The last seven days of player hours place (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] at #10,435, in the top 47% of all ranked servers.

Server facts

How reliably does (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] stay online?

(GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] hold a steady tick rate?

Its average server fps over the last 48 hours was 134, and it never dropped below 119. At its highest, it carried 73,213 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,545 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] hosted?

Its name points to North America, but (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 38.158.145.57:28015.

Which Rust version is (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] running?

Rust network protocol 2634 and build 168909 on Windows is what (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree]?

On average, the busiest point of its recent wipes drew 1 players. 2 hours into the latest wipe, the crowd reached its peak.

How often does (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] wipe, and on which days?

Too few wipes of (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 1 hours is how long the current world has been running.

Tags

What do the server tags on (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] mean?

The game's server browser reads the tags (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree] appear?

These Rust Server Trends lists include (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree]: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Join the server

What steps get you onto (GGG)(US) Jurustic Park PVE 3x[Events|Raid|Kits|Shop|SkillTree]?

You can connect by pressing F1 in Rust and typing client.connect 38.158.145.57:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/g3dayz is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.