Rust Server TrendsSeismic network · station log
Recording Stations11,655 Players43,200 Active2,897 Wipes · 3 h105 48 h

Station NA-15264 · recording

BCR Reserved | Sandbox/Build | Private

Online NA 38.15.45.224:28415 checked 11m ago

moddedoxide
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,264
top 69% · #1493 in NA
Last wipe
9h ago
no schedule published
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123404:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 18:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 18:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 20d 14hThu 19 Nov, 18:09 UTC
  3. 34d 15hThu 3 Dec, 19:00 UTCFW
  4. 41d 14hThu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 18:09 UTC9h ago – – – – running 0
Thu 15 Oct, 18:23 UTC14d ago M0.0steady 0 – 14 days 0
Thu 1 Oct, 18:43 UTC FW28d ago M0.0steady 0 – 14 days 0
Thu 17 Sep, 18:12 UTC42d ago M0.0steady 0 – 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
127/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
9/ 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 6 on average
3/ 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average
1/ 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average
0/ 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on BCR Reserved | Sandbox/Build | Private?

Generated by the game, the map on BCR Reserved | Sandbox/Build | Private is procedural, size 4,250 with seed 985075. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on BCR Reserved | Sandbox/Build | Private?

The name of BCR Reserved | Sandbox/Build | Private gives no gather rate. At the game's default, groups can have up to 8 players. In build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on BCR Reserved | Sandbox/Build | Private?

0 of the 30 slots on BCR Reserved | Sandbox/Build | Private are filled right now. The population averaged 0 players over the past week.

How does BCR Reserved | Sandbox/Build | Private rank against other Rust servers?

The last seven days of player hours place BCR Reserved | Sandbox/Build | Private at #15,264, in the top 69% of all ranked servers and #1,493 in North America.

Server details

How reliably does BCR Reserved | Sandbox/Build | Private stay online?

As recorded now, BCR Reserved | Sandbox/Build | Private is running. The uptime it reports puts its last restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does BCR Reserved | Sandbox/Build | Private hold a steady tick rate?

Across the last 48 hours it averaged 155 server fps, with a floor of 128. Buildings, deployables and all the rest of the world's entities brought it to a high of 102,432. It reached a ceiling of 3,729 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is BCR Reserved | Sandbox/Build | Private hosted?

The NA tag is how BCR Reserved | Sandbox/Build | Private lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 38.15.45.224:28415.

Which Rust version is BCR Reserved | Sandbox/Build | Private running?

On Linux, BCR Reserved | Sandbox/Build | Private runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on BCR Reserved | Sandbox/Build | Private?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does BCR Reserved | Sandbox/Build | Private wipe, and on which days?

every 3 weeks on Thursday at 18:09 UTC is how BCR Reserved | Sandbox/Build | Private wipes. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 9 hours is how long the current world has been running.

Tags

What do the server tags on BCR Reserved | Sandbox/Build | Private mean?

Tags published by BCR Reserved | Sandbox/Build | Private and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does BCR Reserved | Sandbox/Build | Private appear?

The Rust Server Trends lists that take in BCR Reserved | Sandbox/Build | Private are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind BCR Reserved | Sandbox/Build | Private?

One operator most likely runs these: BCR Reserved | Sandbox/Build | Private and 3 other servers we track, all publishing a bluecollarrust.com hostname.

Join the server

How do you connect to BCR Reserved | Sandbox/Build | Private?

To join, enter client.connect 38.15.45.224:28415 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.bluecollarrust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.