Station XX-5601 · recording
The Revenant Reborn
Online 38.148.32.77:28015 checked 13m ago
- Players now
- 0/ 12
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,601
- top 25%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 12 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Sun 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 00:07 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on The Revenant Reborn?
The Revenant Reborn runs a procedural map of size 4,400 with seed 358062898, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on The Revenant Reborn?
The name of The Revenant Reborn gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on The Revenant Reborn right now?
A reading taken now shows 0 players on The Revenant Reborn, which has 12 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does The Revenant Reborn rank against other Rust servers?
On player hours for the past week, The Revenant Reborn sits at #5,601, which puts it inside the top 25% of every ranked server.
Operator and location
How reliably does The Revenant Reborn stay online?
Right now, you can reach The Revenant Reborn. Its reported uptime points to a restart about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does The Revenant Reborn hold a steady tick rate?
Its average server fps over the last 48 hours was 29, and it never dropped below 7. Buildings, deployables and all the rest of the world's entities brought it to a high of 114,224. It reached a ceiling of 3,439 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does The Revenant Reborn run from?
No region is published by The Revenant Reborn. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 38.148.32.77:28015 is the address it uses.
What build of Rust does The Revenant Reborn use?
The Revenant Reborn is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on The Revenant Reborn?
The recent wipes averaged a busiest count of 1 players. 44 hours after the latest wipe, the crowd peaked.
How often does The Revenant Reborn wipe, and on which days?
On record so far are too few of The Revenant Reborn's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 20 hours is how long the current world has been running.
Lists and tags
What do the server tags on The Revenant Reborn mean?
These are the tags The Revenant Reborn publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp12 (Max players): The server has 12 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Revenant Reborn appear?
These Rust Server Trends lists include The Revenant Reborn: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto The Revenant Reborn?
You can connect by pressing F1 in Rust and typing client.connect 38.148.32.77:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.