Station XX-15382 · no signal
RustySMP - Closed Beta (Whitelist)
Offline 38.131.75.216:28115 checked 40d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,382
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 15 Sep, 23:25 UTC42d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustySMP - Closed Beta (Whitelist)?
The map on RustySMP - Closed Beta (Whitelist) is procedural, produced by the game.
Which settings and rules apply on RustySMP - Closed Beta (Whitelist)?
No gather rate appears in the name of RustySMP - Closed Beta (Whitelist). At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RustySMP - Closed Beta (Whitelist) right now?
RustySMP - Closed Beta (Whitelist) is not responding at this moment and is offline, last seen 40 days 7 hours ago.
How does RustySMP - Closed Beta (Whitelist) rank against other Rust servers?
On player hours for the past week, RustySMP - Closed Beta (Whitelist) sits at #15,382, which puts it inside the top – of every ranked server.
Server facts
How reliably does RustySMP - Closed Beta (Whitelist) stay online?
No contact with RustySMP - Closed Beta (Whitelist) right now, and the last recorded contact was 40 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustySMP - Closed Beta (Whitelist) hosted?
Nothing about a region comes from RustySMP - Closed Beta (Whitelist). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 38.131.75.216:28115 is the address it uses.
Which Rust version is RustySMP - Closed Beta (Whitelist) running?
Rust network protocol 2633 and build 163207 on Windows is what RustySMP - Closed Beta (Whitelist) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustySMP - Closed Beta (Whitelist)?
The recent wipes averaged a busiest count of 2 players. 4 hours after the latest wipe, the crowd peaked.
On what timetable does RustySMP - Closed Beta (Whitelist) run its wipes?
On record so far are too few of RustySMP - Closed Beta (Whitelist)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 22 hours.
Tags
What do the server tags on RustySMP - Closed Beta (Whitelist) mean?
Tags published by RustySMP - Closed Beta (Whitelist) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustySMP - Closed Beta (Whitelist) appear?
You will find RustySMP - Closed Beta (Whitelist) on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to RustySMP - Closed Beta (Whitelist)?
You can connect by pressing F1 in Rust and typing client.connect 38.131.75.216:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.