Station XX-15269 · no signal
SDG PvE (test 2)
Offline 38.107.232.37:25007 checked 4d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SDG PvE (test 2)?
A procedural map runs on SDG PvE (test 2), generated by the game.
Which settings and rules apply on SDG PvE (test 2)?
The name of SDG PvE (test 2) gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on SDG PvE (test 2)?
No players are recorded on SDG PvE (test 2) at this moment; it is offline, and the last sighting was 4 days 20 hours ago. Averaged across the last seven days, the population was 0 players.
How does SDG PvE (test 2) rank against other Rust servers?
On player hours for the past week, SDG PvE (test 2) sits at #15,269, which puts it inside the top 68% of every ranked server.
Server facts
How reliably does SDG PvE (test 2) stay online?
As recorded now, SDG PvE (test 2) is not reachable, the last contact having been 4 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 73, or 43% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.
Where in the world is SDG PvE (test 2) hosted?
No region is published by SDG PvE (test 2). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 38.107.232.37:25007.
What build of Rust does SDG PvE (test 2) use?
Rust network protocol 2635 and build 168909 on Linux is what SDG PvE (test 2) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does SDG PvE (test 2) run its wipes?
On record so far are too few of SDG PvE (test 2)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 5 hours is how long the current world has been running.
Tags
What do the server tags on SDG PvE (test 2) mean?
The game's server browser reads the tags SDG PvE (test 2) publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SDG PvE (test 2) appear?
These Rust Server Trends lists include SDG PvE (test 2): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to SDG PvE (test 2)?
To join, enter client.connect 38.107.232.37:25007 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.