Station XX-15854 · no signal
Local Rust | Big World | Survivors
Offline 37.32.73.236:28015 checked 20d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,854
- top 72%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local Rust | Big World | Survivors?
The map on Local Rust | Big World | Survivors is procedural, produced by the game.
Which settings and rules apply on Local Rust | Big World | Survivors?
No gather rate appears in the name of Local Rust | Big World | Survivors. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Local Rust | Big World | Survivors right now?
No players are recorded on Local Rust | Big World | Survivors at this moment; it is offline, and the last sighting was 20 days 16 hours ago.
How does Local Rust | Big World | Survivors rank against other Rust servers?
Over the last seven days, Local Rust | Big World | Survivors recorded enough player hours to reach #15,854 worldwide, placing it in the top 72% of all ranked servers.
Operator and location
How reliably does Local Rust | Big World | Survivors stay online?
As recorded now, Local Rust | Big World | Survivors is not reachable, the last contact having been 20 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Local Rust | Big World | Survivors hosted?
No region is published by Local Rust | Big World | Survivors. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.32.73.236:28015.
Which Rust version is Local Rust | Big World | Survivors running?
Local Rust | Big World | Survivors is running Rust network protocol 2634 and build 167058 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Local Rust | Big World | Survivors wipe, and on which days?
The rhythm of Local Rust | Big World | Survivors cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on Local Rust | Big World | Survivors mean?
These are the tags Local Rust | Big World | Survivors publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local Rust | Big World | Survivors appear?
You will find Local Rust | Big World | Survivors on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Local Rust | Big World | Survivors?
To join, enter client.connect 37.32.73.236:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.