Station XX-13939 · no signal
RUST PARTY NETWORK [LOCAL TEST]
Offline 37.31.128.69:28015 checked 8d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,939
- top 63%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RUST PARTY NETWORK [LOCAL TEST]?
The map on RUST PARTY NETWORK [LOCAL TEST] is procedural, produced by the game.
Which settings and rules apply on RUST PARTY NETWORK [LOCAL TEST]?
The name of RUST PARTY NETWORK [LOCAL TEST] gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on RUST PARTY NETWORK [LOCAL TEST] right now?
RUST PARTY NETWORK [LOCAL TEST] is not responding at this moment and is offline, last seen 8 days 20 hours ago.
How does RUST PARTY NETWORK [LOCAL TEST] rank against other Rust servers?
Over the last seven days, RUST PARTY NETWORK [LOCAL TEST] recorded enough player hours to reach #13,939 worldwide, placing it in the top 63% of all ranked servers.
Server details
How reliably does RUST PARTY NETWORK [LOCAL TEST] stay online?
No contact with RUST PARTY NETWORK [LOCAL TEST] right now, and the last recorded contact was 8 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Which region does RUST PARTY NETWORK [LOCAL TEST] run from?
No region is published by RUST PARTY NETWORK [LOCAL TEST]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.31.128.69:28015.
What build of Rust does RUST PARTY NETWORK [LOCAL TEST] use?
RUST PARTY NETWORK [LOCAL TEST] is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does RUST PARTY NETWORK [LOCAL TEST] wipe, and on which days?
On record so far are too few of RUST PARTY NETWORK [LOCAL TEST]'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 7 hours.
Lists and tags
What do the server tags on RUST PARTY NETWORK [LOCAL TEST] mean?
These are the tags RUST PARTY NETWORK [LOCAL TEST] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUST PARTY NETWORK [LOCAL TEST] appear?
These Rust Server Trends lists include RUST PARTY NETWORK [LOCAL TEST]: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to RUST PARTY NETWORK [LOCAL TEST]?
Enter client.connect 37.31.128.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.