Station EU-7230 · recording
PrivatSSS
Online EU 37.27.227.189:28000 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,230
- top 32% · #2005 in EU
- Last wipe
- 17d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on PrivatSSS?
The procedural map on PrivatSSS is size 3,700 with seed 1754161691, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on PrivatSSS?
No gather rate appears in the name of PrivatSSS. The group limit is 8 players, the game's default. In build & creative mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on PrivatSSS right now?
At this moment, PrivatSSS records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does PrivatSSS rank against other Rust servers?
The last seven days of player hours place PrivatSSS at #7,230, in the top 32% of all ranked servers and #2,005 in Europe.
Server facts
How reliably does PrivatSSS stay online?
Right now, you can reach PrivatSSS. Going by the uptime figure it reports, it restarted about 5 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.
Does PrivatSSS hold a steady tick rate?
The 48-hour average is 5 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 85,005. Its highest memory use was 2,903 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is PrivatSSS hosted?
The EU tag is how PrivatSSS lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.27.227.189:28000.
What build of Rust does PrivatSSS use?
On Linux, PrivatSSS runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does PrivatSSS wipe, and on which days?
From the force wipe the next wipe of PrivatSSS is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 17 days 7 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on PrivatSSS mean?
The game's server browser reads the tags PrivatSSS publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PrivatSSS appear?
You will find PrivatSSS on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto PrivatSSS?
Enter client.connect 37.27.227.189:28000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
