Station EU-2726 · recording
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Online EU 37.230.137.36:20510 checked 11m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,726
- top 12% · #1039 in EU
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 16h
- Fri 30 Oct, 09:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Tue 19:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:13 UTC, in 16h. Every Friday at 09:13 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 16hFri 30 Oct, 09:13 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 09:13 UTC
- 14d 16hFri 13 Nov, 09:13 UTC
- 21d 16hFri 20 Nov, 09:13 UTC
- 28d 16hFri 27 Nov, 09:13 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 09:13 UTC6d ago | M0.7▲rising | 5 | – | running | 0 | |
| Fri 16 Oct, 09:13 UTC13d ago | M0.7▲rising | 5 | halved by day 3 | 7 days | 0 | |
| Fri 9 Oct, 09:12 UTC20d ago | M0.6▲rising | 4 | halved by day 6 | 7 days | 0 | |
| Fri 2 Oct, 09:14 UTC27d ago | M0.7▲rising | 5 | halved by day 3 | 7 days | 0 | |
| Fri 25 Sep, 09:13 UTC34d ago | M0.6▲rising | 5 | halved by day 6 | 7 days | 1 | |
| Fri 18 Sep, 09:13 UTC41d ago | M0.8▲rising | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Generated by the game, the map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is procedural, size 3,500 with seed 2010758542. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Its name points to a gather rate of 2x on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] right now?
0 of the 250 slots on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] are filled right now. The seven-day average is 1 players, with a peak of 6. The last 48 hours show their highest activity at 17:00 UTC, averaging 5 players.
How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] rank against other Rust servers?
For player hours across the last seven days, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] takes #2,726 overall and #1,039 in Europe, inside the top 12% of all ranked servers.
Server details
How reliably does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] stay online?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is up at the moment. Going by the uptime figure it reports, it restarted about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] perform under load?
Its average server fps over the last 48 hours was 147, and it never dropped below 100. The world held up to 78,155 entities at its peak, buildings and deployables included. Its highest memory use was 3,332 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hosted?
In Europe SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.230.137.36:20510.
What build of Rust does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] use?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
On average, the busiest point of its recent wipes drew 5 players. 3 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run its wipes?
every Friday at 09:13 UTC is how SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipes. Friday 30 October at 09:13 UTC is when its next wipe is due. The present world dates from 6 days 7 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] mean?
Tags published by SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] appear?
These Rust Server Trends lists include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Connecting
How do you connect to SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
To join, enter client.connect 37.230.137.36:20510 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://m.vk.com/rust_skynet.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
