Station XX-8126 · no signal
My Pirate Server
Offline 37.214.0.18:28015 checked 6h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #8,126
- top 37%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Pirate Server?
My Pirate Server uses a procedural map, which the game generates.
Which settings and rules apply on My Pirate Server?
No gather rate appears in the name of My Pirate Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on My Pirate Server?
No players are recorded on My Pirate Server at this moment; it is offline, and the last sighting was 6 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does My Pirate Server rank against other Rust servers?
Over the last seven days, My Pirate Server recorded enough player hours to reach #8,126 worldwide, placing it in the top 37% of all ranked servers.
Operator and location
How reliably does My Pirate Server stay online?
My Pirate Server is down at the moment; the last recorded contact was 6 hours ago. It was up 17% of the time across the last 3 full days: 12 of 72 hours. 24 October 2026 is when Rust Server Trends first recorded it.
Where in the world is My Pirate Server hosted?
No region is published by My Pirate Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.214.0.18:28015.
Which Rust version is My Pirate Server running?
My Pirate Server is running Rust network protocol 2634 and build 167584 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does My Pirate Server wipe, and on which days?
On record so far are too few of My Pirate Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 6 hours.
Server tags
What do the server tags on My Pirate Server mean?
Tags published by My Pirate Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Pirate Server appear?
The Rust Server Trends lists that take in My Pirate Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto My Pirate Server?
You can connect by pressing F1 in Rust and typing client.connect 37.214.0.18:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.