Station XX-15549 · no signal
BrowserListNameServer - Oxide By - lox
Offline 37.212.24.130:28015 checked 16d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,549
- top 71%
- Last wipe
- 137d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on BrowserListNameServer - Oxide By - lox?
You will find no gather rate in the name of BrowserListNameServer - Oxide By - lox. No group limit is published. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on BrowserListNameServer - Oxide By - lox right now?
BrowserListNameServer - Oxide By - lox is not responding at this moment and is offline, last seen 16 days 18 hours ago.
How does BrowserListNameServer - Oxide By - lox rank against other Rust servers?
The last seven days of player hours place BrowserListNameServer - Oxide By - lox at #15,549, in the top 71% of all ranked servers.
Server facts
How reliably does BrowserListNameServer - Oxide By - lox stay online?
No contact with BrowserListNameServer - Oxide By - lox right now, and the last recorded contact was 16 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does BrowserListNameServer - Oxide By - lox run from?
No region is published by BrowserListNameServer - Oxide By - lox. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.212.24.130:28015 is the address it uses.
Which Rust version is BrowserListNameServer - Oxide By - lox running?
On Windows, BrowserListNameServer - Oxide By - lox runs Rust network protocol 2293. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does BrowserListNameServer - Oxide By - lox wipe, and on which days?
The rhythm of BrowserListNameServer - Oxide By - lox cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 137 days 8 hours.
Lists and tags
What do the server tags on BrowserListNameServer - Oxide By - lox mean?
The game's server browser reads the tags BrowserListNameServer - Oxide By - lox publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; v2293 (Protocol): Your game needs to be on protocol 2293 to join; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h532c2936 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BrowserListNameServer - Oxide By - lox appear?
These Rust Server Trends lists include BrowserListNameServer - Oxide By - lox: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.
Connecting
How do you connect to BrowserListNameServer - Oxide By - lox?
To join, enter client.connect 37.212.24.130:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.