Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h128 48 h

Station XX-15420 · no signal

Koninex

Offline 37.209.147.211:28015 checked 28d ago

quad softcore
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,420
top 64%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15420 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 64% of all ranked servers, and #611 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 69 on average
21/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
70/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average
17/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
13/ 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
11/ 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
11/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Koninex?

You will find no gather rate in the name of Koninex. The limit for a group is 4 players (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Koninex?

Koninex is not responding at this moment and is offline, last seen 28 days 20 hours ago.

How does Koninex rank against other Rust servers?

On player hours for the past week, Koninex sits at #15,420, which puts it inside the top 64% of every ranked server. The ranking for quad puts it at #611.

Server facts

How reliably does Koninex stay online?

As recorded now, Koninex is not reachable, the last contact having been 28 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Which region does Koninex run from?

A region is not published by Koninex. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.209.147.211:28015.

Which Rust version is Koninex running?

Koninex is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Koninex run its wipes?

The rhythm of Koninex cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 3 hours is how long the current world has been running.

Tags

What do the server tags on Koninex mean?

These are the tags Koninex publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp500 (Max players): Slots: 500; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Koninex appear?

The Rust Server Trends lists that take in Koninex are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Connecting

How do you connect to Koninex?

You can connect by pressing F1 in Rust and typing client.connect 37.209.147.211:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp500
Max players Slots: 500.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.