Station XX-8106 · no signal
Dedicated Local Server
Offline 37.204.111.29:28015 checked 1d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #8,106
- top 36%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 34.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 15:25 UTC2d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 21 Sep, 21:52 UTC37d ago | M0.0■steady | 1 | – | 34.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Dedicated Local Server?
A procedural map runs on Dedicated Local Server, generated by the game.
Which settings and rules apply on Dedicated Local Server?
No gather rate appears in the name of Dedicated Local Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Dedicated Local Server?
No players are recorded on Dedicated Local Server at this moment; it is offline, and the last sighting was 31 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How does Dedicated Local Server rank against other Rust servers?
On player hours for the past week, Dedicated Local Server sits at #8,106, which puts it inside the top 36% of every ranked server.
Server facts
How reliably does Dedicated Local Server stay online?
No contact with Dedicated Local Server right now, and the last recorded contact was 31 hours ago. Of the 168 hours in the last 7 full days, it was up for 10, or 6% of the time. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does Dedicated Local Server run from?
No region is published by Dedicated Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.204.111.29:28015.
Which Rust version is Dedicated Local Server running?
On Windows, Dedicated Local Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Dedicated Local Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 8 hours after the wipe.
How often does Dedicated Local Server wipe, and on which days?
Too few wipes of Dedicated Local Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 2 days 13 hours.
Lists and tags
What do the server tags on Dedicated Local Server mean?
The game's server browser reads the tags Dedicated Local Server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Dedicated Local Server appear?
These Rust Server Trends lists include Dedicated Local Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to Dedicated Local Server?
To join, enter client.connect 37.204.111.29:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.