Station XX-13751 · no signal
RustServer
Offline 37.195.155.173:28015 checked 40d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,751
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 19 Sep, 10:07 UTC40d ago | M0.0■steady | 1 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer?
A procedural map runs on RustServer, generated by the game.
Which settings and rules apply on RustServer?
No gather rate appears in the name of RustServer. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on RustServer right now?
RustServer is not responding at this moment and is offline, last seen 40 days 1 hours ago.
How does RustServer rank against other Rust servers?
On player hours for the past week, RustServer sits at #13,751, which puts it inside the top – of every ranked server.
Server facts
How reliably does RustServer stay online?
As recorded now, RustServer is not reachable, the last contact having been 40 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 September 2026 is when Rust Server Trends first recorded it.
Where in the world is RustServer hosted?
No region is published by RustServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.195.155.173:28015 is the address it uses.
What build of Rust does RustServer use?
RustServer is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on RustServer?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does RustServer wipe, and on which days?
Too few wipes of RustServer are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 2 hours is how long the current world has been running.
Server tags
What do the server tags on RustServer mean?
Tags published by RustServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer appear?
These Rust Server Trends lists include RustServer: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto RustServer?
To join, enter client.connect 37.195.155.173:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.