Station XX-15269 · no signal
ServerTEST12
Offline 37.193.155.81:28015 checked 2d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ServerTEST12?
A procedural map runs on ServerTEST12, generated by the game.
Which settings and rules apply on ServerTEST12?
No gather rate appears in the name of ServerTEST12. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on ServerTEST12?
No players are recorded on ServerTEST12 at this moment; it is offline, and the last sighting was 2 days 7 hours ago. The population averaged 0 players over the past week.
How does ServerTEST12 rank against other Rust servers?
The last seven days of player hours place ServerTEST12 at #15,269, in the top 68% of all ranked servers.
Operator and location
How reliably does ServerTEST12 stay online?
No contact with ServerTEST12 right now, and the last recorded contact was 2 days 7 hours ago. 0 of 24 hours in the last 1 full day were up time, 0% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does ServerTEST12 run from?
No region is published by ServerTEST12. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 37.193.155.81:28015 is the address it uses.
Which Rust version is ServerTEST12 running?
Rust network protocol 2635 and build 168909 on Windows is what ServerTEST12 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does ServerTEST12 wipe, and on which days?
On record so far are too few of ServerTEST12's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 7 days 6 hours.
Server tags
What do the server tags on ServerTEST12 mean?
Tags published by ServerTEST12 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ServerTEST12 appear?
The Rust Server Trends lists that take in ServerTEST12 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto ServerTEST12?
To join, enter client.connect 37.193.155.81:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.