Station XX-6276 · no signal
Rust for two
Offline 37.192.121.63:28015 checked 1d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #6,276
- top 28%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 12:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust for two?
Rust for two uses a procedural map, which the game generates.
Which settings and rules apply on Rust for two?
You will find no gather rate in the name of Rust for two. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rust for two right now?
No players are recorded on Rust for two at this moment; it is offline, and the last sighting was 34 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2. The last 48 hours show their highest activity at 12:00 UTC, averaging 1 players.
How does Rust for two rank against other Rust servers?
The last seven days of player hours place Rust for two at #6,276, in the top 28% of all ranked servers.
Server details
How reliably does Rust for two stay online?
No contact with Rust for two right now, and the last recorded contact was 34 hours ago. It was up 31% of the time across the last 2 full days: 15 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
Where in the world is Rust for two hosted?
A region is not published by Rust for two. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.192.121.63:28015.
Which Rust version is Rust for two running?
Rust network protocol 2635 and build 168909 on Windows is what Rust for two runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Rust for two wipe, and on which days?
On record so far are too few of Rust for two's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 12 hours.
Server tags
What do the server tags on Rust for two mean?
These are the tags Rust for two publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust for two appear?
The Rust Server Trends lists that take in Rust for two are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Rust for two?
Enter client.connect 37.192.121.63:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.