Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players72,496 Active3,745 Wipes · 3 h136 48 h

Station XX-15404 · recording

SkiLtY

Online 37.187.77.118:28015 checked 15m ago

moddedoxide
Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
12d ago
no schedule published
Next wipe
1d 18h
Thu 29 Oct, 16:25 UTC
Seismic record · station XX-15404 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 16:25 UTC, in 1d 18h. Every other Thursday at 16:25 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. 1d 18hThu 29 Oct, 16:25 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 16:25 UTC
  4. 29d 18hThu 26 Nov, 16:25 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 43d 18hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:25 UTC12d ago M0.3rising 2 – running 0
Sun 4 Oct, 18:57 UTC23d ago M0.3rising 2 halved by day 4 10.9 days 0
Thu 1 Oct, 16:25 UTC26d ago M0.0steady 0 – 3.1 days 0
Thu 17 Sep, 16:27 UTC40d ago M0.0rising 1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
117/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
119/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
113/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
35/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SkiLtY?

The procedural map on SkiLtY is size 4,000 with seed 17762077, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on SkiLtY?

No gather rate appears in the name of SkiLtY. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on SkiLtY?

A reading taken now shows 0 players on SkiLtY, which has 8 slots. The population averaged 0 players over the past week.

How does SkiLtY rank against other Rust servers?

On player hours for the past week, SkiLtY sits at #15,404, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does SkiLtY stay online?

Right now, you can reach SkiLtY. Its reported uptime points to a restart about 17 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does SkiLtY hold a steady tick rate?

Across the last 48 hours it averaged 117 server fps, with a floor of 89. At its highest, it carried 93,752 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,488 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is SkiLtY hosted?

No region is published by SkiLtY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.187.77.118:28015.

What build of Rust does SkiLtY use?

SkiLtY is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on SkiLtY?

On average, the busiest point of its recent wipes drew 1 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it fell below half in the wipes where it didn't hold.

How often does SkiLtY wipe, and on which days?

At SkiLtY the wipes follow a every other Thursday at 16:25 UTC rhythm. The date of its next wipe is Thursday 29 October at 16:25 UTC. 12 days 5 hours is how long the current world has been running.

Tags

What do the server tags on SkiLtY mean?

The game's server browser reads the tags SkiLtY publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SkiLtY appear?

The Rust Server Trends lists that take in SkiLtY are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to SkiLtY?

To join, enter client.connect 37.187.77.118:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.