Station XX-15341 · no signal
MadMappersReferenceBuilder
Offline 37.153.157.216:58690 checked 3d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MadMappersReferenceBuilder?
MadMappersReferenceBuilder uses a procedural map, which the game generates.
Which settings and rules apply on MadMappersReferenceBuilder?
No gather rate appears in the name of MadMappersReferenceBuilder. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on MadMappersReferenceBuilder right now?
MadMappersReferenceBuilder is not responding at this moment and is offline, last seen 3 days 20 hours ago. The seven-day average for this server is 0 players.
How does MadMappersReferenceBuilder rank against other Rust servers?
On player hours for the past week, MadMappersReferenceBuilder sits at #15,341, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does MadMappersReferenceBuilder stay online?
No contact with MadMappersReferenceBuilder right now, and the last recorded contact was 3 days 20 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does MadMappersReferenceBuilder run from?
Nothing about a region comes from MadMappersReferenceBuilder. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.153.157.216:58690 is the address it uses.
Which Rust version is MadMappersReferenceBuilder running?
On Windows, MadMappersReferenceBuilder runs Rust network protocol 2635 and build 169082. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does MadMappersReferenceBuilder wipe, and on which days?
On record so far are too few of MadMappersReferenceBuilder's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 20 hours.
Tags
What do the server tags on MadMappersReferenceBuilder mean?
These are the tags MadMappersReferenceBuilder publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169082 (Build): Game build: 169082; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MadMappersReferenceBuilder appear?
The Rust Server Trends lists that take in MadMappersReferenceBuilder are: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to MadMappersReferenceBuilder?
Enter client.connect 37.153.157.216:58690 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.