Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h90 48 h

Station XX-15966 · no signal

Mad Mappers | KpucTaJl Server Oxide

Offline 37.153.157.216:50000 checked 23d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,966
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15966 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 07:56 UTC23d ago M0.0rising 2 – running 1
Sat 3 Oct, 09:05 UTC25d ago M0.0rising 2 – 2 days 1
Thu 1 Oct, 19:25 UTC FW26d ago M0.3rising 3 – 1.6 days 1
Thu 1 Oct, 07:59 UTC27d ago M0.0rising 3 – 0.5 days 2
Wed 30 Sep, 05:21 UTC28d ago M0.5rising 3 – 1.1 days 0
Sat 26 Sep, 10:55 UTC32d ago M0.0steady 2 halved by day 1 3.8 days 2
Fri 25 Sep, 10:56 UTC33d ago M0.3rising 2 – 1 days 0
Sun 20 Sep, 12:18 UTC38d ago M0.0rising 2 halved by day 2 4.9 days 1
Sun 20 Sep, 05:17 UTC38d ago M0.0rising 2 – 0.3 days 1
Sat 19 Sep, 15:25 UTC39d ago M0.0rising 2 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Mad Mappers | KpucTaJl Server Oxide?

Mad Mappers | KpucTaJl Server Oxide uses a procedural map, which the game generates.

Which settings and rules apply on Mad Mappers | KpucTaJl Server Oxide?

You will find no gather rate in the name of Mad Mappers | KpucTaJl Server Oxide. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Mad Mappers | KpucTaJl Server Oxide right now?

Mad Mappers | KpucTaJl Server Oxide is not responding at this moment and is offline, last seen 23 days 9 hours ago.

How does Mad Mappers | KpucTaJl Server Oxide rank against other Rust servers?

The last seven days of player hours place Mad Mappers | KpucTaJl Server Oxide at #15,966, in the top 71% of all ranked servers.

Server facts

How reliably does Mad Mappers | KpucTaJl Server Oxide stay online?

As recorded now, Mad Mappers | KpucTaJl Server Oxide is not reachable, the last contact having been 23 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Mad Mappers | KpucTaJl Server Oxide hosted?

Nothing about a region comes from Mad Mappers | KpucTaJl Server Oxide. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.153.157.216:50000.

What build of Rust does Mad Mappers | KpucTaJl Server Oxide use?

On Windows, Mad Mappers | KpucTaJl Server Oxide runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Mad Mappers | KpucTaJl Server Oxide?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Mad Mappers | KpucTaJl Server Oxide wipe, and on which days?

No next wipe can be predicted for Mad Mappers | KpucTaJl Server Oxide, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 9 hours is how long the current world has been running.

Tags

What do the server tags on Mad Mappers | KpucTaJl Server Oxide mean?

Tags published by Mad Mappers | KpucTaJl Server Oxide and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Mad Mappers | KpucTaJl Server Oxide appear?

These Rust Server Trends lists include Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Mad Mappers | KpucTaJl Server Oxide?

You can connect by pressing F1 in Rust and typing client.connect 37.153.157.216:50000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.