Station XX-15966 · no signal
Mad Mappers | KpucTaJl Server Oxide
Offline 37.153.157.216:50000 checked 23d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,966
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 07:56 UTC23d ago | M0.0▲rising | 2 | – | running | 1 | |
| Sat 3 Oct, 09:05 UTC25d ago | M0.0▲rising | 2 | – | 2 days | 1 | |
| Thu 1 Oct, 19:25 UTC FW26d ago | M0.3▲rising | 3 | – | 1.6 days | 1 | |
| Thu 1 Oct, 07:59 UTC27d ago | M0.0▲rising | 3 | – | 0.5 days | 2 | |
| Wed 30 Sep, 05:21 UTC28d ago | M0.5▲rising | 3 | – | 1.1 days | 0 | |
| Sat 26 Sep, 10:55 UTC32d ago | M0.0■steady | 2 | halved by day 1 | 3.8 days | 2 | |
| Fri 25 Sep, 10:56 UTC33d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Sun 20 Sep, 12:18 UTC38d ago | M0.0▲rising | 2 | halved by day 2 | 4.9 days | 1 | |
| Sun 20 Sep, 05:17 UTC38d ago | M0.0▲rising | 2 | – | 0.3 days | 1 | |
| Sat 19 Sep, 15:25 UTC39d ago | M0.0▲rising | 2 | – | 0.6 days | 1 | |
| Sat 19 Sep, 08:03 UTC39d ago | M0.3▲rising | 2 | – | 0.3 days | 0 | |
| Fri 18 Sep, 13:03 UTC40d ago | M0.3▲rising | 2 | – | 0.8 days | 0 | |
| Thu 17 Sep, 16:32 UTC41d ago | M0.0▲rising | 2 | – | 0.9 days | 1 | |
| Thu 17 Sep, 03:54 UTC41d ago | M0.3▲rising | 2 | – | 0.5 days | 0 | |
| Wed 16 Sep, 04:32 UTC42d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Tue 15 Sep, 04:47 UTC43d ago | M0.0▲rising | 2 | – | 1 days | 1 | |
| Mon 14 Sep, 05:33 UTC44d ago | M0.0■steady | 2 | – | 1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Mad Mappers | KpucTaJl Server Oxide?
Mad Mappers | KpucTaJl Server Oxide uses a procedural map, which the game generates.
Which settings and rules apply on Mad Mappers | KpucTaJl Server Oxide?
You will find no gather rate in the name of Mad Mappers | KpucTaJl Server Oxide. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Mad Mappers | KpucTaJl Server Oxide right now?
Mad Mappers | KpucTaJl Server Oxide is not responding at this moment and is offline, last seen 23 days 9 hours ago.
How does Mad Mappers | KpucTaJl Server Oxide rank against other Rust servers?
The last seven days of player hours place Mad Mappers | KpucTaJl Server Oxide at #15,966, in the top 71% of all ranked servers.
Server facts
How reliably does Mad Mappers | KpucTaJl Server Oxide stay online?
As recorded now, Mad Mappers | KpucTaJl Server Oxide is not reachable, the last contact having been 23 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mad Mappers | KpucTaJl Server Oxide hosted?
Nothing about a region comes from Mad Mappers | KpucTaJl Server Oxide. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.153.157.216:50000.
What build of Rust does Mad Mappers | KpucTaJl Server Oxide use?
On Windows, Mad Mappers | KpucTaJl Server Oxide runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Mad Mappers | KpucTaJl Server Oxide?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Mad Mappers | KpucTaJl Server Oxide wipe, and on which days?
No next wipe can be predicted for Mad Mappers | KpucTaJl Server Oxide, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 9 hours is how long the current world has been running.
Tags
What do the server tags on Mad Mappers | KpucTaJl Server Oxide mean?
Tags published by Mad Mappers | KpucTaJl Server Oxide and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Mad Mappers | KpucTaJl Server Oxide appear?
These Rust Server Trends lists include Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Mad Mappers | KpucTaJl Server Oxide?
You can connect by pressing F1 in Rust and typing client.connect 37.153.157.216:50000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.