Station XX-15988 · no signal
Mad Mappers | Survey Server #2
Offline 37.153.157.216:20000 checked 23d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,988
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 09:51 UTC24d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 05:12 UTC26d ago | M0.0■steady | 1 | – | 1.2 days | 1 | |
| Wed 30 Sep, 04:19 UTC28d ago | M0.0▲rising | 1 | – | 2 days | 0 | |
| Sun 27 Sep, 08:00 UTC31d ago | M0.0■steady | 0 | – | 2.8 days | 0 | |
| Mon 21 Sep, 18:29 UTC36d ago | M0.0■steady | 0 | – | 5.6 days | 0 | |
| Sun 20 Sep, 05:57 UTC38d ago | M0.0▲rising | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mad Mappers | Survey Server #2?
A procedural map runs on Mad Mappers | Survey Server #2, generated by the game.
Which settings and rules apply on Mad Mappers | Survey Server #2?
The name of Mad Mappers | Survey Server #2 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on Mad Mappers | Survey Server #2?
Mad Mappers | Survey Server #2 is not responding at this moment and is offline, last seen 23 days 1 hours ago.
How does Mad Mappers | Survey Server #2 rank against other Rust servers?
On player hours for the past week, Mad Mappers | Survey Server #2 sits at #15,988, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does Mad Mappers | Survey Server #2 stay online?
As recorded now, Mad Mappers | Survey Server #2 is not reachable, the last contact having been 23 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Mad Mappers | Survey Server #2 run from?
Nothing about a region comes from Mad Mappers | Survey Server #2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.153.157.216:20000.
Which Rust version is Mad Mappers | Survey Server #2 running?
Mad Mappers | Survey Server #2 is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Mad Mappers | Survey Server #2?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On what timetable does Mad Mappers | Survey Server #2 run its wipes?
There is no next wipe to predict at Mad Mappers | Survey Server #2, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 22 hours.
Tags
What do the server tags on Mad Mappers | Survey Server #2 mean?
The game's server browser reads the tags Mad Mappers | Survey Server #2 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mad Mappers | Survey Server #2 appear?
You will find Mad Mappers | Survey Server #2 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Mad Mappers | Survey Server #2?
To join, enter client.connect 37.153.157.216:20000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.