Station XX-15829 · no signal
IslandWars [ES] | Bases y raid en islas | EN DESARROLLO
Offline 37.133.96.75:28015 checked 19d ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,829
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 06:35 UTC19d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 7 Oct, 21:46 UTC20d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?
No gather rate appears in the name of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?
IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is not responding at this moment and is offline, last seen 19 days 10 hours ago.
How does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO rank against other Rust servers?
Over the last seven days, IslandWars [ES] | Bases y raid en islas | EN DESARROLLO recorded enough player hours to reach #15,829 worldwide, placing it in the top 72% of all ranked servers.
Operator and location
How reliably does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO stay online?
As recorded now, IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is not reachable, the last contact having been 19 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Where in the world is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO hosted?
Nothing about a region comes from IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 37.133.96.75:28015.
Which Rust version is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO running?
Rust network protocol 2634 and build 167058 on Windows is what IslandWars [ES] | Bases y raid en islas | EN DESARROLLO runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 6 hours after the wipe.
How often does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO wipe, and on which days?
On record so far are too few of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 19 days 22 hours.
Lists and tags
What do the server tags on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO mean?
These are the tags IslandWars [ES] | Bases y raid en islas | EN DESARROLLO publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appear?
The Rust Server Trends lists that take in IslandWars [ES] | Bases y raid en islas | EN DESARROLLO are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?
Enter client.connect 37.133.96.75:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.